head to head · open source

LosslessCut vs imaginary

LosslessCut has 44,005 GitHub stars, 2,187 forks, 300 open issues and last shipped 2 days ago. imaginary has 6,079 stars, 500 forks, 135 open issues and last shipped 11 months ago. LosslessCut leads on adoption by 624% (44,005 vs 6,079 stars). LosslessCut is written in TypeScript under GPL-2.0; imaginary is written in Go under MIT. LosslessCut has attracted 5% as many forks as stars, imaginary 8%. LosslessCut was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

LosslessCut ★ 44K imaginary ★ 6.1K category Miscellaneous

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Side by side

LosslessCut imaginary
GitHub stars ★ 44K ★ 6.1K
License GPL-2.0 MIT
Written in TypeScript Go
Last push 2026-09-23 2025-11-08
Forks ⑂ 2.2K ⑂ 500
Self-hosting Yes Yes
Data ownership Your server Your server

pick LosslessCut if

  • You weight community size — 44K stars and counting
  • You want the GPL-2.0 license terms
  • Your stack matches TypeScript
  • You value the larger contributor base for long-term maintenance

full LosslessCut profile →

pick imaginary if

  • You want the imaginary feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches Go
  • You evaluated both and imaginary fits your workflow better

full imaginary profile →

About LosslessCut

LosslessCut is a cross platform desktop application for lossless editing of video, audio, and subtitle files. Built with Electron and TypeScript, it serves as a graphical interface to FFmpeg, enabling users to perform precise cuts, trims, merges, and track manipulations without re encoding, thus preserving original quality. It targets users who need to rapidly process media files—such as raw footage from cameras, drones, or smartphones—where re encoding would be time consuming and degrade fidelity.

read the full LosslessCut overview →

About imaginary

imaginary is a fast, Docker ready HTTP microservice written in Go for high level image processing, and it is aimed at developers and platform teams that need to resize, crop, convert and watermark images at scale through one HTTP API instead of embedding an image library in every application.

read the full imaginary overview →

More in Miscellaneous

firecrawl ★ 184K Godot ★ 118K three.js ★ 116K ant-design ★ 100K open-design ★ 98K manim ★ 94K

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More Photo & Video Editors projects

Compare either of these against the rest of the Photo & Video Editors field.

LosslessCut vs OpenCut LosslessCut vs sharp LosslessCut vs rembg LosslessCut vs Audacity LosslessCut vs filepond LosslessCut vs Shotcut LosslessCut vs ImageToolbox LosslessCut vs palmier-pro LosslessCut vs Darktable LosslessCut vs libvips LosslessCut vs imgproxy LosslessCut vs Krita

Frequently asked questions

Is LosslessCut or imaginary more popular?

LosslessCut has 44,005 GitHub stars and imaginary has 6,079. LosslessCut has the larger community by that measure.

Are LosslessCut and imaginary free?

Both are open source. LosslessCut is licensed under GPL-2.0 and imaginary under MIT. Neither carries a licence fee.

What is the difference between LosslessCut and imaginary?

LosslessCut is written in TypeScript and imaginary in Go. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, LosslessCut or imaginary?

Choose LosslessCut if you want the larger community (44,005 stars) or its GPL-2.0 licence terms. Choose imaginary if its feature set, stack or MIT licence fits better. Both are self-hostable.