head to head · open source

firecrawl vs Godot

firecrawl has 197,942 GitHub stars, 10,457 forks, 621 open issues and last shipped yesterday. Godot has 119,457 stars, 27,336 forks, 18,870 open issues and last shipped yesterday. firecrawl leads on adoption by 66% (197,942 vs 119,457 stars). firecrawl is written in TypeScript under AGPL-3.0; Godot is written in C++ under MIT. firecrawl has attracted 5% as many forks as stars, Godot 23%. firecrawl was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

firecrawl ★ 198K Godot ★ 119K category Miscellaneous

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Side by side

firecrawl Godot
GitHub stars ★ 198K ★ 119K
License AGPL-3.0 MIT
Written in TypeScript C++
Last push 2026-11-02 2026-11-02
Forks ⑂ 10K ⑂ 27K
Self-hosting Yes Yes
Data ownership Your server Your server

pick firecrawl if

  • You weight community size — 198K stars and counting
  • You want the AGPL-3.0 license terms
  • Your stack matches TypeScript
  • You value the larger contributor base for long-term maintenance

full firecrawl profile →

pick Godot if

  • You want the Godot feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches C++
  • You evaluated both and Godot fits your workflow better

full Godot profile →

About firecrawl

🔥 Firecrawl The API to search, scrape, and interact with the web at scale. 🔥 The web context API to find sources, extract content, and turn it into clean Markdown or structured data your agents can ship with. Open source and available as a hosted service. Pst. Hey, you, join our stargazers :) Why Firecrawl? Industry leading reliability : Covers 96% of the web, including JS heavy pages — no proxy headaches, just clean data (see benchmarks) Blazingly fast : P95 latency of 3.4s across millions of pages, built for real time agents and dynamic apps LLM ready output : Clean markdown, structured JSON, screenshots…

read the full firecrawl overview →

About Godot

Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…

read the full Godot overview →

More in Miscellaneous

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Frequently asked questions

Is firecrawl or Godot more popular?

firecrawl has 197,942 GitHub stars and Godot has 119,457. firecrawl has the larger community by that measure.

Are firecrawl and Godot free?

Both are open source. firecrawl is licensed under AGPL-3.0 and Godot under MIT. Neither carries a licence fee.

What is the difference between firecrawl and Godot?

firecrawl is written in TypeScript and Godot in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, firecrawl or Godot?

Choose firecrawl if you want the larger community (197,942 stars) or its AGPL-3.0 licence terms. Choose Godot if its feature set, stack or MIT licence fits better. Both are self-hostable.