head to head · open source

three.js vs imgui

three.js has 115,636 GitHub stars, 36,557 forks, 386 open issues and last shipped yesterday. imgui has 76,246 stars, 12,044 forks, 1,227 open issues and last shipped yesterday. three.js leads on adoption by 52% (115,636 vs 76,246 stars). three.js is written in JavaScript under MIT; imgui is written in C++ under MIT. three.js has attracted 32% as many forks as stars, imgui 16%. imgui was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

three.js ★ 116K imgui ★ 76K category Miscellaneous

← all 15422 open source comparisons

Side by side

three.js imgui
GitHub stars ★ 116K ★ 76K
License MIT MIT
Written in JavaScript C++
Last push 2026-09-18 2026-09-18
Forks ⑂ 37K ⑂ 12K
Self-hosting Yes Yes
Data ownership Your server Your server

pick three.js if

  • You weight community size — 116K stars and counting
  • You want the MIT license terms
  • Your stack matches JavaScript
  • You value the larger contributor base for long-term maintenance

full three.js profile →

pick imgui if

  • You want the imgui feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches C++
  • You evaluated both and imgui fits your workflow better

full imgui profile →

About three.js

three.js is an MIT licensed JavaScript 3D library that provides an easy to use, lightweight, cross browser, general purpose layer for rendering interactive 3D graphics in the browser, aimed at JavaScript developers who need 3D scenes on the web without writing raw GPU code.

read the full three.js overview →

About imgui

Dear ImGui is a bloat free, MIT licensed graphical user interface library for C++ that outputs optimized vertex buffers for rendering inside 3D pipeline enabled applications, and it is aimed at programmers building content creation, visualization, and debug tools rather than at developers shipping consumer facing UI.

read the full imgui overview →

More in Miscellaneous

firecrawl ★ 182K Godot ★ 117K ant-design ★ 100K open-design ★ 97K manim ★ 94K Home Assistant ★ 91K

Related comparisons

firecrawl vs godot firecrawl vs gdevelop godot vs home-assistant firecrawl vs monogame firecrawl vs sbox godot vs gdevelop godot vs monogame godot vs sbox firecrawl vs home-assistant firecrawl vs cratedb firecrawl vs gladys-assistant home-assistant vs opencut godot vs cratedb godot vs gladys-assistant home-assistant vs cratedb opencut vs cratedb firecrawl vs crawl4ai firecrawl vs novu firecrawl vs searxng firecrawl vs postiz firecrawl vs cap firecrawl vs openseo firecrawl vs keploy firecrawl vs parlant

More Gaming projects

Compare either of these against the rest of the Gaming field.

three.js vs Godot three.js vs bevy three.js vs raylib three.js vs GDevelop three.js vs MonoGame three.js vs Pumpkin three.js vs azerothcore-wotlk three.js vs zinx three.js vs s&box three.js vs pokerth

Frequently asked questions

Is three.js or imgui more popular?

three.js has 115,636 GitHub stars and imgui has 76,246. three.js has the larger community by that measure.

Are three.js and imgui free?

Both are open source. three.js is licensed under MIT and imgui under MIT. Neither carries a licence fee.

What is the difference between three.js and imgui?

three.js is written in JavaScript and imgui in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, three.js or imgui?

Choose three.js if you want the larger community (115,636 stars) or its MIT licence terms. Choose imgui if its feature set, stack or MIT licence fits better. Both are self-hostable.