head to head · open source
OpenCut vs LosslessCut
OpenCut has 89,680 GitHub stars, 8,852 forks, 378 open issues and last shipped 1 months ago. LosslessCut has 43,838 stars, 2,173 forks, 300 open issues and last shipped 4 days ago. OpenCut leads on adoption by 105% (89,680 vs 43,838 stars). OpenCut is written in TypeScript under MIT; LosslessCut is written in TypeScript under GPL-2.0. OpenCut has attracted 10% as many forks as stars, LosslessCut 5%. LosslessCut was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (editor), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| OpenCut | LosslessCut | |
|---|---|---|
| GitHub stars | ★ 90K | ★ 44K |
| License | MIT | GPL-2.0 |
| Written in | TypeScript | TypeScript |
| Last push | 2026-08-10 | 2026-09-14 |
| Forks | ⑂ 8.9K | ⑂ 2.2K |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick OpenCut if
- You weight community size — 90K stars and counting
- You want the MIT license terms
- Your stack matches TypeScript
- You value the larger contributor base for long-term maintenance
pick LosslessCut if
- You want the LosslessCut feature set and don't need the biggest community
- You prefer the GPL-2.0 license terms
- Your stack matches TypeScript
- You evaluated both and LosslessCut fits your workflow better
About OpenCut
OpenCut is a free, MIT licensed video editor that runs in the browser and is being rebuilt to serve web, desktop, and mobile from a single codebase, aimed at creators who want an open source alternative to CapCut.
read the full OpenCut overview →
About LosslessCut
LosslessCut is a cross platform desktop application for lossless editing of video, audio, and subtitle files. Built with Electron and TypeScript, it serves as a graphical interface to FFmpeg, enabling users to perform precise cuts, trims, merges, and track manipulations without re encoding, thus preserving original quality. It targets users who need to rapidly process media files—such as raw footage from cameras, drones, or smartphones—where re encoding would be time consuming and degrade fidelity.
read the full LosslessCut overview →
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Frequently asked questions
Is OpenCut or LosslessCut more popular?
OpenCut has 89,680 GitHub stars and LosslessCut has 43,838. OpenCut has the larger community by that measure.
Are OpenCut and LosslessCut free?
Both are open source. OpenCut is licensed under MIT and LosslessCut under GPL-2.0. Neither carries a licence fee.
What is the difference between OpenCut and LosslessCut?
OpenCut is written in TypeScript and LosslessCut in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, OpenCut or LosslessCut?
Choose OpenCut if you want the larger community (89,680 stars) or its MIT licence terms. Choose LosslessCut if its feature set, stack or GPL-2.0 licence fits better. Both are self-hostable.