head to head · open source
LosslessCut vs GimelStudio
LosslessCut has 43,869 GitHub stars, 2,175 forks, 300 open issues and last shipped 5 days ago. GimelStudio has 855 stars, 47 forks, 44 open issues and last shipped 3 months ago. LosslessCut leads on adoption by 5,031% (43,869 vs 855 stars). LosslessCut is written in TypeScript under GPL-2.0; GimelStudio is written in Dart under GPL-3.0. LosslessCut has attracted 5% as many forks as stars, GimelStudio 5%. LosslessCut was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| LosslessCut | GimelStudio | |
|---|---|---|
| GitHub stars | ★ 44K | ★ 855 |
| License | GPL-2.0 | GPL-3.0 |
| Written in | TypeScript | Dart |
| Last push | 2026-09-14 | 2026-06-18 |
| Forks | ⑂ 2.2K | ⑂ 47 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick LosslessCut if
- You weight community size — 44K stars and counting
- You want the GPL-2.0 license terms
- Your stack matches TypeScript
- You value the larger contributor base for long-term maintenance
pick GimelStudio if
- You want the GimelStudio feature set and don't need the biggest community
- You prefer the GPL-3.0 license terms
- Your stack matches Dart
- You evaluated both and GimelStudio fits your workflow better
About LosslessCut
LosslessCut is a cross platform desktop application for lossless editing of video, audio, and subtitle files. Built with Electron and TypeScript, it serves as a graphical interface to FFmpeg, enabling users to perform precise cuts, trims, merges, and track manipulations without re encoding, thus preserving original quality. It targets users who need to rapidly process media files—such as raw footage from cameras, drones, or smartphones—where re encoding would be time consuming and degrade fidelity.
read the full LosslessCut overview →
About GimelStudio
GimelStudio is a non destructive, node based 2D graphics editor proof of concept written in Dart with Flutter, aimed at developers and graphics tooling experimenters rather than at users looking for a finished, supported image editor.
read the full GimelStudio overview →
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Frequently asked questions
Is LosslessCut or GimelStudio more popular?
LosslessCut has 43,869 GitHub stars and GimelStudio has 855. LosslessCut has the larger community by that measure.
Are LosslessCut and GimelStudio free?
Both are open source. LosslessCut is licensed under GPL-2.0 and GimelStudio under GPL-3.0. Neither carries a licence fee.
What is the difference between LosslessCut and GimelStudio?
LosslessCut is written in TypeScript and GimelStudio in Dart. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, LosslessCut or GimelStudio?
Choose LosslessCut if you want the larger community (43,869 stars) or its GPL-2.0 licence terms. Choose GimelStudio if its feature set, stack or GPL-3.0 licence fits better. Both are self-hostable.