head to head · open source
three.js vs bevy
three.js has 117,439 GitHub stars, 36,894 forks, 386 open issues and last shipped yesterday. bevy has 49,474 stars, 5,010 forks, 3,418 open issues and last shipped 4 days ago. three.js leads on adoption by 137% (117,439 vs 49,474 stars). three.js is written in JavaScript under MIT; bevy is written in Rust under Apache-2.0. three.js has attracted 31% as many forks as stars, bevy 10%. three.js was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| three.js | bevy | |
|---|---|---|
| GitHub stars | ★ 117K | ★ 49K |
| License | MIT | Apache-2.0 |
| Written in | JavaScript | Rust |
| Last push | 2026-11-02 | 2026-10-30 |
| Forks | ⑂ 37K | ⑂ 5.0K |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick three.js if
- You weight community size — 117K stars and counting
- You want the MIT license terms
- Your stack matches JavaScript
- You value the larger contributor base for long-term maintenance
pick bevy if
- You want the bevy feature set and don't need the biggest community
- You prefer the Apache-2.0 license terms
- Your stack matches Rust
- You evaluated both and bevy fits your workflow better
About three.js
three.js [![NPM Package][npm]][npm url] [![Build Size][build size]][build size url] [![NPM Downloads][npm downloads]][npmtrends url] [![jsDelivr Downloads][jsdelivr downloads]][jsdelivr url] [![Discord][discord]][discord url] JavaScript 3D library The aim of the project is to create an easy to use, lightweight, cross browser, general purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons. Examples — Docs — Manual — Wiki — Migrating — Questions — Forum — Discord Usage This code creates a…
read the full three.js overview →
About bevy
What is Bevy? Bevy is a refreshingly simple data driven game engine built in Rust. It is free and open source forever! WARNING Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment. MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is…
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Frequently asked questions
Is three.js or bevy more popular?
three.js has 117,439 GitHub stars and bevy has 49,474. three.js has the larger community by that measure.
Are three.js and bevy free?
Both are open source. three.js is licensed under MIT and bevy under Apache-2.0. Neither carries a licence fee.
What is the difference between three.js and bevy?
three.js is written in JavaScript and bevy in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, three.js or bevy?
Choose three.js if you want the larger community (117,439 stars) or its MIT licence terms. Choose bevy if its feature set, stack or Apache-2.0 licence fits better. Both are self-hostable.