head to head · open source
Godot vs three.js
Godot has 119,457 GitHub stars, 27,336 forks, 18,870 open issues and last shipped yesterday. three.js has 117,439 stars, 36,894 forks, 386 open issues and last shipped yesterday. Godot leads on adoption by 2% (119,457 vs 117,439 stars). Godot is written in C++ under MIT; three.js is written in JavaScript under MIT. Godot has attracted 23% as many forks as stars, three.js 31%. three.js was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Godot | three.js | |
|---|---|---|
| GitHub stars | ★ 119K | ★ 117K |
| License | MIT | MIT |
| Written in | C++ | JavaScript |
| Last push | 2026-11-02 | 2026-11-02 |
| Forks | ⑂ 27K | ⑂ 37K |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 119K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick three.js if
- You want the three.js feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches JavaScript
- You evaluated both and three.js fits your workflow better
About Godot
Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…
read the full Godot overview →
About three.js
three.js [![NPM Package][npm]][npm url] [![Build Size][build size]][build size url] [![NPM Downloads][npm downloads]][npmtrends url] [![jsDelivr Downloads][jsdelivr downloads]][jsdelivr url] [![Discord][discord]][discord url] JavaScript 3D library The aim of the project is to create an easy to use, lightweight, cross browser, general purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons. Examples — Docs — Manual — Wiki — Migrating — Questions — Forum — Discord Usage This code creates a…
read the full three.js overview →
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Frequently asked questions
Is Godot or three.js more popular?
Godot has 119,457 GitHub stars and three.js has 117,439. Godot has the larger community by that measure.
Are Godot and three.js free?
Both are open source. Godot is licensed under MIT and three.js under MIT. Neither carries a licence fee.
What is the difference between Godot and three.js?
Godot is written in C++ and three.js in JavaScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or three.js?
Choose Godot if you want the larger community (119,457 stars) or its MIT licence terms. Choose three.js if its feature set, stack or MIT licence fits better. Both are self-hostable.