head to head · open source

Godot vs Home Assistant

Godot has 117,369 GitHub stars, 26,777 forks, 18,870 open issues and last shipped yesterday. Home Assistant has 90,654 stars, 38,685 forks, 3,527 open issues and last shipped yesterday. Godot leads on adoption by 29% (117,369 vs 90,654 stars). Godot is written in C++ under MIT; Home Assistant is written in Python under Apache-2.0. Godot has attracted 23% as many forks as stars, Home Assistant 43%. Home Assistant was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 117K Home Assistant ★ 91K category Miscellaneous

← all 8884 open source comparisons

Side by side

Godot Home Assistant
GitHub stars ★ 117K ★ 91K
License MIT Apache-2.0
Written in C++ Python
Last push 2026-09-17 2026-09-17
Forks ⑂ 27K ⑂ 39K
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 117K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick Home Assistant if

  • You want the Home Assistant feature set and don't need the biggest community
  • You prefer the Apache-2.0 license terms
  • Your stack matches Python
  • You evaluated both and Home Assistant fits your workflow better

full Home Assistant profile →

About Godot

Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.

read the full Godot overview →

About Home Assistant

Home Assistant is an open source home automation platform that runs locally on devices such as Raspberry Pi or a personal server. It enables users to control and automate smart home devices—including lights, thermostats, locks, and sensors—without relying on cloud services. Built in Python with an asyncio event loop, it emphasizes local processing and data sovereignty, ensuring all device data remains under the user’s control.

read the full Home Assistant overview →

More in Miscellaneous

firecrawl ★ 182K OpenCut ★ 90K OpenBB ★ 73K Jellyfin ★ 57K LosslessCut ★ 44K Hyperswitch ★ 44K

Related comparisons

firecrawl vs godot godot vs gdevelop godot vs monogame godot vs sbox firecrawl vs home-assistant home-assistant vs opencut godot vs cratedb godot vs gladys-assistant home-assistant vs cratedb godot vs hey godot vs octobot home-assistant vs hey godot vs sigle home-assistant vs octobot godot vs fleetbase home-assistant vs fleetbase firecrawl vs gdevelop firecrawl vs monogame firecrawl vs sbox firecrawl vs cratedb firecrawl vs gladys-assistant opencut vs cratedb firecrawl vs novu firecrawl vs postiz

More Gaming projects

Compare either of these against the rest of the Gaming field.

Godot vs GDevelop Godot vs MonoGame Godot vs s&box

Frequently asked questions

Is Godot or Home Assistant more popular?

Godot has 117,369 GitHub stars and Home Assistant has 90,654. Godot has the larger community by that measure.

Are Godot and Home Assistant free?

Both are open source. Godot is licensed under MIT and Home Assistant under Apache-2.0. Neither carries a licence fee.

What is the difference between Godot and Home Assistant?

Godot is written in C++ and Home Assistant in Python. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or Home Assistant?

Choose Godot if you want the larger community (117,369 stars) or its MIT licence terms. Choose Home Assistant if its feature set, stack or Apache-2.0 licence fits better. Both are self-hostable.