head to head · open source
OpenCut vs spritefusion-pixel-snapper
OpenCut has 91,276 GitHub stars, 9,035 forks, 378 open issues and last shipped 9 days ago. spritefusion-pixel-snapper has 3,248 stars, 205 forks, 0 open issues and last shipped 3 months ago. OpenCut leads on adoption by 2,710% (91,276 vs 3,248 stars). OpenCut is written in TypeScript under MIT; spritefusion-pixel-snapper is written in Rust under MIT. OpenCut has attracted 10% as many forks as stars, spritefusion-pixel-snapper 6%. OpenCut was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| OpenCut | spritefusion-pixel-snapper | |
|---|---|---|
| GitHub stars | ★ 91K | ★ 3.2K |
| License | MIT | MIT |
| Written in | TypeScript | Rust |
| Last push | 2026-09-24 | 2026-07-16 |
| Forks | ⑂ 9.0K | ⑂ 205 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick OpenCut if
- You weight community size — 91K stars and counting
- You want the MIT license terms
- Your stack matches TypeScript
- You value the larger contributor base for long-term maintenance
pick spritefusion-pixel-snapper if
- You want the spritefusion-pixel-snapper feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches Rust
- You evaluated both and spritefusion-pixel-snapper fits your workflow better
About OpenCut
OpenCut is a free, MIT licensed video editor that runs in the browser and is being rebuilt to serve web, desktop, and mobile from a single codebase, aimed at creators who want an open source alternative to CapCut.
read the full OpenCut overview →
About spritefusion-pixel-snapper
Sprite Fusion Pixel Snapper is an MIT licensed Rust command line tool and WebAssembly library that snaps pixels onto a perfect grid and quantizes colors to a strict palette, built for game developers and pixel artists who need clean, consistent, scalable 2D assets from AI generated or procedurally produced art.
read the full spritefusion-pixel-snapper overview →
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Frequently asked questions
Is OpenCut or spritefusion-pixel-snapper more popular?
OpenCut has 91,276 GitHub stars and spritefusion-pixel-snapper has 3,248. OpenCut has the larger community by that measure.
Are OpenCut and spritefusion-pixel-snapper free?
Both are open source. OpenCut is licensed under MIT and spritefusion-pixel-snapper under MIT. Neither carries a licence fee.
What is the difference between OpenCut and spritefusion-pixel-snapper?
OpenCut is written in TypeScript and spritefusion-pixel-snapper in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, OpenCut or spritefusion-pixel-snapper?
Choose OpenCut if you want the larger community (91,276 stars) or its MIT licence terms. Choose spritefusion-pixel-snapper if its feature set, stack or MIT licence fits better. Both are self-hostable.