head to head · open source

three.js vs agones

three.js has 117,568 GitHub stars, 36,864 forks, 386 open issues and last shipped yesterday. agones has 7,099 stars, 956 forks, 59 open issues and last shipped yesterday. three.js leads on adoption by 1,556% (117,568 vs 7,099 stars). three.js is written in JavaScript under MIT; agones is written in Go under Apache-2.0. three.js has attracted 31% as many forks as stars, agones 13%. agones was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

three.js ★ 118K agones ★ 7.1K category Miscellaneous

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Side by side

three.js agones
GitHub stars ★ 118K ★ 7.1K
License MIT Apache-2.0
Written in JavaScript Go
Last push 2026-11-04 2026-11-04
Forks ⑂ 37K ⑂ 956
Self-hosting Yes Yes
Data ownership Your server Your server

pick three.js if

  • You weight community size — 118K stars and counting
  • You want the MIT license terms
  • Your stack matches JavaScript
  • You value the larger contributor base for long-term maintenance

full three.js profile →

pick agones if

  • You want the agones feature set and don't need the biggest community
  • You prefer the Apache-2.0 license terms
  • Your stack matches Go
  • You evaluated both and agones fits your workflow better

full agones profile →

About three.js

three.js [![NPM Package][npm]][npm url] [![Build Size][build size]][build size url] [![NPM Downloads][npm downloads]][npmtrends url] [![jsDelivr Downloads][jsdelivr downloads]][jsdelivr url] [![Discord][discord]][discord url] JavaScript 3D library The aim of the project is to create an easy to use, lightweight, cross browser, general purpose 3D library. The current builds only include WebGL and WebGPU renderers but SVG and CSS3D renderers are also available as addons. Examples — Docs — Manual — Wiki — Migrating — Questions — Forum — Discord Usage This code creates a…

read the full three.js overview →

About agones

Agones is a library for hosting, running and scaling dedicated game servers on Kubernetes. Agones, is derived from the Greek word agōn which roughly translates to “contest”, “competition at games” and “gathering”. (source) Why does this project exist? Agones replaces usual bespoke or proprietary cluster management and game server scaling solutions with a Kubernetes cluster that includes the Agones custom Kubernetes Controller and matching Custom Resource Definitions for GameServers , Fleets and more. With Agones, Kubernetes gets native abilities to create, run, manage and scale dedicated game server processes…

read the full agones overview →

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Frequently asked questions

Is three.js or agones more popular?

three.js has 117,568 GitHub stars and agones has 7,099. three.js has the larger community by that measure.

Are three.js and agones free?

Both are open source. three.js is licensed under MIT and agones under Apache-2.0. Neither carries a licence fee.

What is the difference between three.js and agones?

three.js is written in JavaScript and agones in Go. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, three.js or agones?

Choose three.js if you want the larger community (117,568 stars) or its MIT licence terms. Choose agones if its feature set, stack or Apache-2.0 licence fits better. Both are self-hostable.