head to head · open source
Godot vs flixel
Godot has 119,576 GitHub stars, 27,355 forks, 18,870 open issues and last shipped yesterday. flixel has 2,234 stars, 534 forks, 304 open issues and last shipped yesterday. Godot leads on adoption by 5,253% (119,576 vs 2,234 stars). Godot is written in C++ under MIT; flixel is written in Haxe under MIT. Godot has attracted 23% as many forks as stars, flixel 24%. flixel was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Godot | flixel | |
|---|---|---|
| GitHub stars | ★ 120K | ★ 2.2K |
| License | MIT | MIT |
| Written in | C++ | Haxe |
| Last push | 2026-11-04 | 2026-11-04 |
| Forks | ⑂ 27K | ⑂ 534 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 120K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick flixel if
- You want the flixel feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches Haxe
- You evaluated both and flixel fits your workflow better
About Godot
Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…
read the full Godot overview →
About flixel
flixel addons ui demos tools templates docs haxeflixel.com türkçe Links Here are the most important links to get you started with HaxeFlixel: Getting Started Documentation API Community If you want to contribute code or report an issue, please check our CONTRIBUTING.md. Platforms Thanks to being built on top of Haxe and OpenFL, HaxeFlixel can target the following platforms natively : About HaxeFlixel has its roots in the original ActionScript 3 version of Flixel, created by Adam “Atomic” Saltsman. It was started by Alexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard…
read the full flixel overview →
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Frequently asked questions
Is Godot or flixel more popular?
Godot has 119,576 GitHub stars and flixel has 2,234. Godot has the larger community by that measure.
Are Godot and flixel free?
Both are open source. Godot is licensed under MIT and flixel under MIT. Neither carries a licence fee.
What is the difference between Godot and flixel?
Godot is written in C++ and flixel in Haxe. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or flixel?
Choose Godot if you want the larger community (119,576 stars) or its MIT licence terms. Choose flixel if its feature set, stack or MIT licence fits better. Both are self-hostable.