head to head · open source

Godot vs GDevelop

Godot has 119,457 GitHub stars, 27,336 forks, 18,870 open issues and last shipped yesterday. GDevelop has 28,355 stars, 1,641 forks, 633 open issues and last shipped yesterday. Godot leads on adoption by 321% (119,457 vs 28,355 stars). Godot is written in C++ under MIT; GDevelop is written in JavaScript under a custom or non-standard licence. Godot has attracted 23% as many forks as stars, GDevelop 6%. GDevelop was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-development, game-engine, gamedev), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 119K GDevelop ★ 28K category Miscellaneous

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Side by side

Godot GDevelop
GitHub stars ★ 119K ★ 28K
License MIT Custom / other
Written in C++ JavaScript
Last push 2026-11-02 2026-11-02
Forks ⑂ 27K ⑂ 1.6K
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 119K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick GDevelop if

  • You want the GDevelop feature set and don't need the biggest community
  • You prefer the Custom / other license terms
  • Your stack matches JavaScript
  • You evaluated both and GDevelop fits your workflow better

full GDevelop profile →

About Godot

Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…

read the full Godot overview →

About GDevelop

GDevelop is a full featured, no code, open source game development software. You can build 2D, 3D and multiplayer games for mobile (iOS, Android), desktop and the web. GDevelop is designed to be fast and incredibly intuitive: make games using an easy to understand yet powerful event based system and modular behaviors. Create with AI that assists or builds alongside you. Getting started Are you interested in contributing to GDevelop for the first time? Take a look at the list of good first issues , good first contributions or the "🏐 not too hard" cards on the Roadmap. Games made with GDevelop Find GDevelop games…

read the full GDevelop overview →

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Frequently asked questions

Is Godot or GDevelop more popular?

Godot has 119,457 GitHub stars and GDevelop has 28,355. Godot has the larger community by that measure.

Are Godot and GDevelop free?

Both are open source. Godot is licensed under MIT, and GDevelop has no licence declared in this registry. Both are free to self-host.

What is the difference between Godot and GDevelop?

Godot is written in C++ and GDevelop in JavaScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or GDevelop?

Choose Godot if you want the larger community (119,457 stars) or its MIT licence terms. Choose GDevelop if its feature set, stack or Custom / other licence fits better. Both are self-hostable.