head to head · open source

Godot vs FleetBase

Godot has 117,369 GitHub stars, 26,777 forks, 18,870 open issues and last shipped yesterday. FleetBase has 3,647 stars, 987 forks, 21 open issues and last shipped yesterday. Godot leads on adoption by 3,118% (117,369 vs 3,647 stars). Godot is written in C++ under MIT; FleetBase is written in JavaScript under AGPL-3.0. Godot has attracted 23% as many forks as stars, FleetBase 27%. Godot was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (open-source), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 117K FleetBase ★ 3.6K category Miscellaneous

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Side by side

Godot FleetBase
GitHub stars ★ 117K ★ 3.6K
License MIT AGPL-3.0
Written in C++ JavaScript
Last push 2026-09-17 2026-09-17
Forks ⑂ 27K ⑂ 987
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 117K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick FleetBase if

  • You want the FleetBase feature set and don't need the biggest community
  • You prefer the AGPL-3.0 license terms
  • Your stack matches JavaScript
  • You evaluated both and FleetBase fits your workflow better

full FleetBase profile →

About Godot

Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.

read the full Godot overview →

About FleetBase

FleetBase is an open source modular logistics and supply chain operating system, described as an LSOS and categorized under Miscellaneous / Logistics and Supply Chain. It is written in JavaScript and built around a PHP core, and it is distributed under the AGPL 3.0 license. The project is positioned within the open source logistics software ecosystem.

read the full FleetBase overview →

More in Miscellaneous

firecrawl ★ 182K Home Assistant ★ 91K OpenCut ★ 90K OpenBB ★ 73K Jellyfin ★ 57K LosslessCut ★ 44K

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firecrawl vs godot godot vs home-assistant godot vs gdevelop godot vs monogame godot vs sbox firecrawl vs fleetbase home-assistant vs fleetbase opencut vs fleetbase openbb vs fleetbase godot vs cratedb godot vs gladys-assistant godot vs hey godot vs octobot godot vs sigle firecrawl vs gdevelop firecrawl vs monogame firecrawl vs sbox firecrawl vs home-assistant firecrawl vs cratedb firecrawl vs gladys-assistant home-assistant vs opencut home-assistant vs cratedb opencut vs cratedb firecrawl vs novu

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Compare either of these against the rest of the Gaming field.

Godot vs GDevelop Godot vs MonoGame Godot vs s&box

Frequently asked questions

Is Godot or FleetBase more popular?

Godot has 117,369 GitHub stars and FleetBase has 3,647. Godot has the larger community by that measure.

Are Godot and FleetBase free?

Both are open source. Godot is licensed under MIT and FleetBase under AGPL-3.0. Neither carries a licence fee.

What is the difference between Godot and FleetBase?

Godot is written in C++ and FleetBase in JavaScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or FleetBase?

Choose Godot if you want the larger community (117,369 stars) or its MIT licence terms. Choose FleetBase if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.