head to head · open source

Godot vs WickedEngine

Godot has 118,070 GitHub stars, 26,922 forks, 18,870 open issues and last shipped yesterday. WickedEngine has 7,259 stars, 779 forks, 118 open issues and last shipped yesterday. Godot leads on adoption by 1,527% (118,070 vs 7,259 stars). Godot is written in C++ under MIT; WickedEngine is written in C++ under MIT. Godot has attracted 23% as many forks as stars, WickedEngine 11%. Godot was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 118K WickedEngine ★ 7.3K category Miscellaneous

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Side by side

Godot WickedEngine
GitHub stars ★ 118K ★ 7.3K
License MIT MIT
Written in C++ C++
Last push 2026-10-02 2026-10-02
Forks ⑂ 27K ⑂ 779
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 118K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick WickedEngine if

  • You want the WickedEngine feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches C++
  • You evaluated both and WickedEngine fits your workflow better

full WickedEngine profile →

About Godot

Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.

read the full Godot overview →

About WickedEngine

Wicked Engine is an open source 3D engine with modern graphics, written in C++, for developers who want a C++ graphics framework, a standalone 3D editor, Lua scripting, or a codebase to learn from.

read the full WickedEngine overview →

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Compare either of these against the rest of the Gaming field.

Godot vs three.js Godot vs imgui Godot vs bevy Godot vs raylib Godot vs GDevelop Godot vs Babylon.js Godot vs libgdx Godot vs aframe Godot vs OpenRA Godot vs engine Godot vs MonoGame Godot vs ebiten

Frequently asked questions

Is Godot or WickedEngine more popular?

Godot has 118,070 GitHub stars and WickedEngine has 7,259. Godot has the larger community by that measure.

Are Godot and WickedEngine free?

Both are open source. Godot is licensed under MIT and WickedEngine under MIT. Neither carries a licence fee.

What is the difference between Godot and WickedEngine?

Godot is written in C++ and WickedEngine in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or WickedEngine?

Choose Godot if you want the larger community (118,070 stars) or its MIT licence terms. Choose WickedEngine if its feature set, stack or MIT licence fits better. Both are self-hostable.