head to head · open source
Godot vs proton-lumo
Godot has 119,457 GitHub stars, 27,336 forks, 18,870 open issues and last shipped yesterday. proton-lumo has 5,675 stars, 741 forks, 155 open issues and last shipped yesterday. Godot leads on adoption by 2,005% (119,457 vs 5,675 stars). Godot is written in C++ under MIT; proton-lumo is written in TypeScript under GPL-3.0. Godot has attracted 23% as many forks as stars, proton-lumo 13%. proton-lumo was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Godot | proton-lumo | |
|---|---|---|
| GitHub stars | ★ 119K | ★ 5.7K |
| License | MIT | GPL-3.0 |
| Written in | C++ | TypeScript |
| Last push | 2026-11-02 | 2026-11-02 |
| Forks | ⑂ 27K | ⑂ 741 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 119K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick proton-lumo if
- You want the proton-lumo feature set and don't need the biggest community
- You prefer the GPL-3.0 license terms
- Your stack matches TypeScript
- You evaluated both and proton-lumo fits your workflow better
About Godot
Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…
read the full Godot overview →
About proton-lumo
Web clients This project is a monorepo hosting the Proton web clients. It includes the web applications, their dependencies & shared modules as well as all tooling surrounding development of the web clients (as well as some additional miscellaneous things). Proton Mail Proton Calendar Proton Drive Proton Account Proton VPN Proton Pass Proton Wallet Proton Lumo Proton Meet Technically, this monorepo is based on Yarn & Yarn Workspaces, with unified versioning for all packages inside. Getting Started Prerequisites You'll need to have the following environment to work with this project: Node.js LTS Yarn 4 git See…
read the full proton-lumo overview →
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Frequently asked questions
Is Godot or proton-lumo more popular?
Godot has 119,457 GitHub stars and proton-lumo has 5,675. Godot has the larger community by that measure.
Are Godot and proton-lumo free?
Both are open source. Godot is licensed under MIT and proton-lumo under GPL-3.0. Neither carries a licence fee.
What is the difference between Godot and proton-lumo?
Godot is written in C++ and proton-lumo in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or proton-lumo?
Choose Godot if you want the larger community (119,457 stars) or its MIT licence terms. Choose proton-lumo if its feature set, stack or GPL-3.0 licence fits better. Both are self-hostable.