head to head · open source

Godot vs probo

Godot has 117,369 GitHub stars, 26,777 forks, 18,870 open issues and last shipped yesterday. probo has 1,367 stars, 211 forks, 93 open issues and last shipped yesterday. Godot leads on adoption by 8,486% (117,369 vs 1,367 stars). Godot is written in C++ under MIT; probo is written in Go under MIT. Godot has attracted 23% as many forks as stars, probo 15%. Godot was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 117K probo ★ 1.4K category Miscellaneous

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Side by side

Godot probo
GitHub stars ★ 117K ★ 1.4K
License MIT MIT
Written in C++ Go
Last push 2026-09-17 2026-09-17
Forks ⑂ 27K ⑂ 211
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 117K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick probo if

  • You want the probo feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches Go
  • You evaluated both and probo fits your workflow better

full probo profile →

About Godot

Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.

read the full Godot overview →

About probo

Probo is an open source MIT licensed governance, risk, and compliance platform written in Go. It targets engineering and security teams managing SOC2, GDPR, ISO27001, HIPAA, ISO27701, and ISO42001 work in one self hostable system. The project lives in the open source compliance and GRC ecosystem, and it exposes data through a web console, a prb CLI, a Model Context Protocol API, a GraphQL API, and an n8n community node.

read the full probo overview →

More in Miscellaneous

firecrawl ★ 182K Home Assistant ★ 91K OpenCut ★ 90K OpenBB ★ 73K Jellyfin ★ 57K LosslessCut ★ 44K

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Frequently asked questions

Is Godot or probo more popular?

Godot has 117,369 GitHub stars and probo has 1,367. Godot has the larger community by that measure.

Are Godot and probo free?

Both are open source. Godot is licensed under MIT and probo under MIT. Neither carries a licence fee.

What is the difference between Godot and probo?

Godot is written in C++ and probo in Go. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or probo?

Choose Godot if you want the larger community (117,369 stars) or its MIT licence terms. Choose probo if its feature set, stack or MIT licence fits better. Both are self-hostable.