head to head · open source

Godot vs postiz

Godot has 117,369 GitHub stars, 26,777 forks, 18,870 open issues and last shipped yesterday. postiz has 36,014 stars, 6,900 forks, 306 open issues and last shipped yesterday. Godot leads on adoption by 226% (117,369 vs 36,014 stars). Godot is written in C++ under MIT; postiz is written in TypeScript under AGPL-3.0. Godot has attracted 23% as many forks as stars, postiz 19%. Godot was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (open-source), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 117K postiz ★ 36K category Miscellaneous

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Side by side

Godot postiz
GitHub stars ★ 117K ★ 36K
License MIT AGPL-3.0
Written in C++ TypeScript
Last push 2026-09-17 2026-09-17
Forks ⑂ 27K ⑂ 6.9K
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 117K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick postiz if

  • You want the postiz feature set and don't need the biggest community
  • You prefer the AGPL-3.0 license terms
  • Your stack matches TypeScript
  • You evaluated both and postiz fits your workflow better

full postiz profile →

About Godot

Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.

read the full Godot overview →

About postiz

Postiz is an open source social media scheduling tool built as a self hosted alternative to commercial platforms like Buffer and Hootsuite. It enables users to schedule, manage, and analyze posts across multiple social networks—including X (Twitter), Bluesky, Mastodon, and Discord—while supporting AI assisted content creation and team collaboration. The project lives in the Next.js and NestJS ecosystem, using a monorepo structure with TypeScript, Prisma (defaulting to PostgreSQL), and Temporal for background workflows.

read the full postiz overview →

More in Miscellaneous

firecrawl ★ 182K Home Assistant ★ 91K OpenCut ★ 90K OpenBB ★ 73K Jellyfin ★ 57K LosslessCut ★ 44K

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Frequently asked questions

Is Godot or postiz more popular?

Godot has 117,369 GitHub stars and postiz has 36,014. Godot has the larger community by that measure.

Are Godot and postiz free?

Both are open source. Godot is licensed under MIT and postiz under AGPL-3.0. Neither carries a licence fee.

What is the difference between Godot and postiz?

Godot is written in C++ and postiz in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or postiz?

Choose Godot if you want the larger community (117,369 stars) or its MIT licence terms. Choose postiz if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.