head to head · open source
Godot vs mtasa-blue
Godot has 119,944 GitHub stars, 27,425 forks, 18,870 open issues and last shipped yesterday. mtasa-blue has 1,892 stars, 600 forks, 1,053 open issues and last shipped yesterday. Godot leads on adoption by 6,240% (119,944 vs 1,892 stars). Godot is written in C++ under MIT; mtasa-blue is written in C++ under GPL-3.0. Godot has attracted 23% as many forks as stars, mtasa-blue 32%. Godot was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
← all 20902 open source comparisons
Side by side
| Godot | mtasa-blue | |
|---|---|---|
| GitHub stars | ★ 120K | ★ 1.9K |
| License | MIT | GPL-3.0 |
| Written in | C++ | C++ |
| Last push | 2026-11-10 | 2026-11-10 |
| Forks | ⑂ 27K | ⑂ 600 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 120K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick mtasa-blue if
- You want the mtasa-blue feature set and don't need the biggest community
- You prefer the GPL-3.0 license terms
- Your stack matches C++
- You evaluated both and mtasa-blue fits your workflow better
About Godot
Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…
read the full Godot overview →
About mtasa-blue
Multi Theft Auto: San Andreas Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single player PC game. Introduction Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game…
read the full mtasa-blue overview →
More in Miscellaneous
Related comparisons
More Gaming projects
Compare either of these against the rest of the Gaming field.
Frequently asked questions
Is Godot or mtasa-blue more popular?
Godot has 119,944 GitHub stars and mtasa-blue has 1,892. Godot has the larger community by that measure.
Are Godot and mtasa-blue free?
Both are open source. Godot is licensed under MIT and mtasa-blue under GPL-3.0. Neither carries a licence fee.
What is the difference between Godot and mtasa-blue?
Godot is written in C++ and mtasa-blue in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or mtasa-blue?
Choose Godot if you want the larger community (119,944 stars) or its MIT licence terms. Choose mtasa-blue if its feature set, stack or GPL-3.0 licence fits better. Both are self-hostable.