head to head · open source
Godot vs ferrumc
Godot has 119,758 GitHub stars, 27,402 forks, 18,870 open issues and last shipped 2 days ago. ferrumc has 2,473 stars, 105 forks, 27 open issues and last shipped 5 days ago. Godot leads on adoption by 4,743% (119,758 vs 2,473 stars). Godot is written in C++ under MIT; ferrumc is written in Rust under MIT. Godot has attracted 23% as many forks as stars, ferrumc 4%. Godot was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 2 topic tags (game-development, game-engine), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Godot | ferrumc | |
|---|---|---|
| GitHub stars | ★ 120K | ★ 2.5K |
| License | MIT | MIT |
| Written in | C++ | Rust |
| Last push | 2026-11-07 | 2026-11-04 |
| Forks | ⑂ 27K | ⑂ 105 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 120K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick ferrumc if
- You want the ferrumc feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches Rust
- You evaluated both and ferrumc fits your workflow better
About Godot
Godot Engine 2D and 3D cross platform game engine Godot Engine is a feature packed, cross platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web based platforms and consoles. Free, open source and community driven Godot is completely free and open source under the very permissive MIT license. No…
read the full Godot overview →
About ferrumc
[!IMPORTANT] 🚧 A fresh rewrite of FerrumC is in the works We're rebuilding FerrumC from scratch on the rework/v2 skeleton branch, and we plan to merge it into master soon. What works so far: A cleaner, faster core that's much easier to build on. A flat creative world you can join with a normal Minecraft 1.21.8 client. Blocks like logs, slabs, stairs, fences, and doors place facing the right way, and signs and chests work. Area edit commands such as /fill , /replace , and /undo . A day and night cycle, and you can watch other players turn, look around, and hold items and armor. Your builds are saved when you…
read the full ferrumc overview →
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Frequently asked questions
Is Godot or ferrumc more popular?
Godot has 119,758 GitHub stars and ferrumc has 2,473. Godot has the larger community by that measure.
Are Godot and ferrumc free?
Both are open source. Godot is licensed under MIT and ferrumc under MIT. Neither carries a licence fee.
What is the difference between Godot and ferrumc?
Godot is written in C++ and ferrumc in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or ferrumc?
Choose Godot if you want the larger community (119,758 stars) or its MIT licence terms. Choose ferrumc if its feature set, stack or MIT licence fits better. Both are self-hostable.