head to head · open source

bevy vs flixel

bevy has 49,506 GitHub stars, 5,020 forks, 3,418 open issues and last shipped yesterday. flixel has 2,234 stars, 534 forks, 304 open issues and last shipped yesterday. bevy leads on adoption by 2,116% (49,506 vs 2,234 stars). bevy is written in Rust under Apache-2.0; flixel is written in Haxe under MIT. bevy has attracted 10% as many forks as stars, flixel 24%. bevy was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

bevy ★ 50K flixel ★ 2.2K category Miscellaneous

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Side by side

bevy flixel
GitHub stars ★ 50K ★ 2.2K
License Apache-2.0 MIT
Written in Rust Haxe
Last push 2026-11-04 2026-11-04
Forks ⑂ 5.0K ⑂ 534
Self-hosting Yes Yes
Data ownership Your server Your server

pick bevy if

  • You weight community size — 50K stars and counting
  • You want the Apache-2.0 license terms
  • Your stack matches Rust
  • You value the larger contributor base for long-term maintenance

full bevy profile →

pick flixel if

  • You want the flixel feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches Haxe
  • You evaluated both and flixel fits your workflow better

full flixel profile →

About bevy

What is Bevy? Bevy is a refreshingly simple data driven game engine built in Rust. It is free and open source forever! WARNING Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment. MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is…

read the full bevy overview →

About flixel

flixel addons ui demos tools templates docs haxeflixel.com türkçe Links Here are the most important links to get you started with HaxeFlixel: Getting Started Documentation API Community If you want to contribute code or report an issue, please check our CONTRIBUTING.md. Platforms Thanks to being built on top of Haxe and OpenFL, HaxeFlixel can target the following platforms natively : About HaxeFlixel has its roots in the original ActionScript 3 version of Flixel, created by Adam “Atomic” Saltsman. It was started by Alexander Hohlov in 2011, initially as a straightforward Haxe port of the AS3 codebase and Richard…

read the full flixel overview →

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Frequently asked questions

Is bevy or flixel more popular?

bevy has 49,506 GitHub stars and flixel has 2,234. bevy has the larger community by that measure.

Are bevy and flixel free?

Both are open source. bevy is licensed under Apache-2.0 and flixel under MIT. Neither carries a licence fee.

What is the difference between bevy and flixel?

bevy is written in Rust and flixel in Haxe. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, bevy or flixel?

Choose bevy if you want the larger community (49,506 stars) or its Apache-2.0 licence terms. Choose flixel if its feature set, stack or MIT licence fits better. Both are self-hostable.