head to head · open source

raylib vs LumixEngine

raylib has 35,148 GitHub stars, 3,326 forks, 16 open issues and last shipped yesterday. LumixEngine has 3,894 stars, 447 forks, 34 open issues and last shipped yesterday. raylib leads on adoption by 803% (35,148 vs 3,894 stars). raylib is written in C under Zlib; LumixEngine is written in C++ under MIT. raylib has attracted 9% as many forks as stars, LumixEngine 11%. raylib was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-development, game-engine, linux), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

raylib ★ 35K LumixEngine ★ 3.9K category Miscellaneous

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Side by side

raylib LumixEngine
GitHub stars ★ 35K ★ 3.9K
License Zlib MIT
Written in C C++
Last push 2026-10-10 2026-10-10
Forks ⑂ 3.3K ⑂ 447
Self-hosting Yes Yes
Data ownership Your server Your server

pick raylib if

  • You weight community size — 35K stars and counting
  • You want the Zlib license terms
  • Your stack matches C
  • You value the larger contributor base for long-term maintenance

full raylib profile →

pick LumixEngine if

  • You want the LumixEngine feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches C++
  • You evaluated both and LumixEngine fits your workflow better

full LumixEngine profile →

About raylib

raylib is an open source, Zlib licensed C programming library for building videogames and graphical applications, aimed at programmers who would rather write code directly than work inside a visual game engine editor.

read the full raylib overview →

About LumixEngine

Lumix Engine is an MIT licensed, open source 3D game engine written in C++ with an integrated editor, aimed at game developers who want to build and ship their own projects on Windows or Linux.

read the full LumixEngine overview →

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Compare either of these against the rest of the Gaming field.

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Frequently asked questions

Is raylib or LumixEngine more popular?

raylib has 35,148 GitHub stars and LumixEngine has 3,894. raylib has the larger community by that measure.

Are raylib and LumixEngine free?

Both are open source. raylib is licensed under Zlib and LumixEngine under MIT. Neither carries a licence fee.

What is the difference between raylib and LumixEngine?

raylib is written in C and LumixEngine in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, raylib or LumixEngine?

Choose raylib if you want the larger community (35,148 stars) or its Zlib licence terms. Choose LumixEngine if its feature set, stack or MIT licence fits better. Both are self-hostable.