head to head · open source
imgui vs mtasa-blue
imgui has 77,047 GitHub stars, 12,105 forks, 1,227 open issues and last shipped yesterday. mtasa-blue has 1,892 stars, 600 forks, 1,053 open issues and last shipped yesterday. imgui leads on adoption by 3,972% (77,047 vs 1,892 stars). imgui is written in C++ under MIT; mtasa-blue is written in C++ under GPL-3.0. imgui has attracted 16% as many forks as stars, mtasa-blue 32%. imgui was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| imgui | mtasa-blue | |
|---|---|---|
| GitHub stars | ★ 77K | ★ 1.9K |
| License | MIT | GPL-3.0 |
| Written in | C++ | C++ |
| Last push | 2026-11-10 | 2026-11-10 |
| Forks | ⑂ 12K | ⑂ 600 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick imgui if
- You weight community size — 77K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick mtasa-blue if
- You want the mtasa-blue feature set and don't need the biggest community
- You prefer the GPL-3.0 license terms
- Your stack matches C++
- You evaluated both and mtasa-blue fits your workflow better
About imgui
Dear ImGui ===== "Give someone state and they'll have a bug one day, but teach them how to represent state in two separate locations that have to be kept in sync and they'll have bugs for a lifetime." ryg (This library is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addition to maintenance and stability there are many desirable features yet to be added. If your company is using Dear ImGui, please consider reaching out.) Businesses: support continued development and maintenance via invoiced sponsoring/support contracts: E mail: contact @…
read the full imgui overview →
About mtasa-blue
Multi Theft Auto: San Andreas Multi Theft Auto (MTA) is a software project that adds network play functionality to Rockstar North's Grand Theft Auto game series, in which this functionality is not originally found. It is a unique modification that incorporates an extendable network play element into a proprietary commercial single player PC game. Introduction Multi Theft Auto is based on code injection and hooking techniques whereby the game is manipulated without altering any original files supplied with the game. The software functions as a game engine that installs itself as an extension of the original game…
read the full mtasa-blue overview →
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Frequently asked questions
Is imgui or mtasa-blue more popular?
imgui has 77,047 GitHub stars and mtasa-blue has 1,892. imgui has the larger community by that measure.
Are imgui and mtasa-blue free?
Both are open source. imgui is licensed under MIT and mtasa-blue under GPL-3.0. Neither carries a licence fee.
What is the difference between imgui and mtasa-blue?
imgui is written in C++ and mtasa-blue in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, imgui or mtasa-blue?
Choose imgui if you want the larger community (77,047 stars) or its MIT licence terms. Choose mtasa-blue if its feature set, stack or GPL-3.0 licence fits better. Both are self-hostable.