head to head · open source
colyseus vs LinuxGSM
colyseus has 7,516 GitHub stars, 683 forks, 19 open issues and last shipped 2 days ago. LinuxGSM has 4,919 stars, 870 forks, 405 open issues and last shipped 2 days ago. colyseus leads on adoption by 53% (7,516 vs 4,919 stars). colyseus is written in TypeScript under MIT; LinuxGSM is written in Shell under a custom or non-standard licence. colyseus has attracted 9% as many forks as stars, LinuxGSM 18%. LinuxGSM was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 2 topic tags (game-server, multiplayer-game-server), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| colyseus | LinuxGSM | |
|---|---|---|
| GitHub stars | ★ 7.5K | ★ 4.9K |
| License | MIT | Custom / other |
| Written in | TypeScript | Shell |
| Last push | 2026-11-04 | 2026-11-04 |
| Forks | ⑂ 683 | ⑂ 870 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick colyseus if
- You weight community size — 7.5K stars and counting
- You want the MIT license terms
- Your stack matches TypeScript
- You value the larger contributor base for long-term maintenance
pick LinuxGSM if
- You want the LinuxGSM feature set and don't need the biggest community
- You prefer the Custom / other license terms
- Your stack matches Shell
- You evaluated both and LinuxGSM fits your workflow better
About colyseus
Multiplayer Framework for Node.js. View documentation Colyseus is an Authoritative Multiplayer Framework for Node.js, with SDKs available for all major platforms and engines. Client SDKs The project focuses on providing synchronizable data structures for realtime and turn based games, matchmaking, and ease of usage both on the server side and client side. The mission of the framework is to be a standard netcode & matchmaking solution for any kind of project you can think of! Why developers choose Colyseus: ⚡️ Real time state sync that just works → Define your state on the server and it automatically synchronizes…
read the full colyseus overview →
About LinuxGSM
LinuxGSM is the command line tool for quick, simple deployment and management of Linux dedicated game servers. Hassle Free Dedicated Game Servers Traditionally game servers are not easy to manage yourself. Admins often have to spend hours messing around trying to get their servers working. LinuxGSM is a command line tool designed to be as simple as possible, allowing admins to spend less time on management and more time gaming. Main features 100+ game servers supported :truck: Installer :mag: Monitor :phone: Alerts :cloud: Updater :blue book: Server Details :floppy disk: Backup :computer: Console :penguin…
read the full LinuxGSM overview →
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Frequently asked questions
Is colyseus or LinuxGSM more popular?
colyseus has 7,516 GitHub stars and LinuxGSM has 4,919. colyseus has the larger community by that measure.
Are colyseus and LinuxGSM free?
Both are open source. colyseus is licensed under MIT, and LinuxGSM has no licence declared in this registry. Both are free to self-host.
What is the difference between colyseus and LinuxGSM?
colyseus is written in TypeScript and LinuxGSM in Shell. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, colyseus or LinuxGSM?
Choose colyseus if you want the larger community (7,516 stars) or its MIT licence terms. Choose LinuxGSM if its feature set, stack or Custom / other licence fits better. Both are self-hostable.