head to head · open source

colyseus vs GameFrameX

colyseus has 7,358 GitHub stars, 666 forks, 19 open issues and last shipped 2 days ago. GameFrameX has 658 stars, 87 forks, 5 open issues and last shipped yesterday. colyseus leads on adoption by 1,018% (7,358 vs 658 stars). colyseus is written in TypeScript under MIT; GameFrameX is written in JavaScript under AGPL-3.0. colyseus has attracted 9% as many forks as stars, GameFrameX 13%. GameFrameX was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-server), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

colyseus ★ 7.4K GameFrameX ★ 658 category Miscellaneous

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Side by side

colyseus GameFrameX
GitHub stars ★ 7.4K ★ 658
License MIT AGPL-3.0
Written in TypeScript JavaScript
Last push 2026-10-09 2026-10-10
Forks ⑂ 666 ⑂ 87
Self-hosting Yes Yes
Data ownership Your server Your server

pick colyseus if

  • You weight community size — 7.4K stars and counting
  • You want the MIT license terms
  • Your stack matches TypeScript
  • You value the larger contributor base for long-term maintenance

full colyseus profile →

pick GameFrameX if

  • You want the GameFrameX feature set and don't need the biggest community
  • You prefer the AGPL-3.0 license terms
  • Your stack matches JavaScript
  • You evaluated both and GameFrameX fits your workflow better

full GameFrameX profile →

About colyseus

Colyseus is an MIT licensed authoritative multiplayer framework for Node.js that provides synchronizable data structures, room based matchmaking, and client SDKs for TypeScript, React, Unity, Godot, GameMaker, Defold, Construct, Haxe, and C, aimed at developers building realtime and turn based multiplayer games.

read the full colyseus overview →

About GameFrameX

GameFrameX is an AGPL 3.0 open source toolbox that hands indie developers and small teams a complete client plus server stack — Unity, Godot, Cocos or Laya clients together with one .NET server — so a game can be taken from idea to built to live and running.

read the full GameFrameX overview →

More in Miscellaneous

firecrawl ★ 190K Godot ★ 118K three.js ★ 116K open-design ★ 100K ant-design ★ 100K manim ★ 95K

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More Gaming projects

Compare either of these against the rest of the Gaming field.

colyseus vs Godot colyseus vs three.js colyseus vs imgui colyseus vs bevy colyseus vs raylib colyseus vs GDevelop colyseus vs Babylon.js colyseus vs libgdx colyseus vs aframe colyseus vs OpenRA colyseus vs engine colyseus vs MonoGame

Frequently asked questions

Is colyseus or GameFrameX more popular?

colyseus has 7,358 GitHub stars and GameFrameX has 658. colyseus has the larger community by that measure.

Are colyseus and GameFrameX free?

Both are open source. colyseus is licensed under MIT and GameFrameX under AGPL-3.0. Neither carries a licence fee.

What is the difference between colyseus and GameFrameX?

colyseus is written in TypeScript and GameFrameX in JavaScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, colyseus or GameFrameX?

Choose colyseus if you want the larger community (7,358 stars) or its MIT licence terms. Choose GameFrameX if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.