head to head · open source

bevy vs Overload

bevy has 49,274 GitHub stars, 4,974 forks, 3,418 open issues and last shipped yesterday. Overload has 2,498 stars, 288 forks, 107 open issues and last shipped 22 days ago. bevy leads on adoption by 1,873% (49,274 vs 2,498 stars). bevy is written in Rust under Apache-2.0; Overload is written in C++ under MIT. bevy has attracted 10% as many forks as stars, Overload 12%. bevy was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 2 topic tags (game-engine, gamedev), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

bevy ★ 49K Overload ★ 2.5K category Miscellaneous

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Side by side

bevy Overload
GitHub stars ★ 49K ★ 2.5K
License Apache-2.0 MIT
Written in Rust C++
Last push 2026-10-26 2026-10-05
Forks ⑂ 5.0K ⑂ 288
Self-hosting Yes Yes
Data ownership Your server Your server

pick bevy if

  • You weight community size — 49K stars and counting
  • You want the Apache-2.0 license terms
  • Your stack matches Rust
  • You value the larger contributor base for long-term maintenance

full bevy profile →

pick Overload if

  • You want the Overload feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches C++
  • You evaluated both and Overload fits your workflow better

full Overload profile →

About bevy

What is Bevy? Bevy is a refreshingly simple data driven game engine built in Rust. It is free and open source forever! WARNING Bevy is still in the early stages of development. Important features are missing. Documentation is sparse. A new version of Bevy containing breaking changes to the API is released approximately once every 3 months. We provide migration guides, but we can't guarantee migrations will always be easy. Use only if you are willing to work in this environment. MSRV: Bevy relies heavily on improvements in the Rust language and compiler. As a result, the Minimum Supported Rust Version (MSRV) is…

read the full bevy overview →

About Overload

Releases Screenshots Features Wiki Contributing [!IMPORTANT] Overload is not currently accepting external contributions. Until further notice, issues and pull requests are disabled for external users. Looking for community driven development? Try one of these active forks. ⚠️ WARNING: Overload Technologies does not vet, monitor, or endorse these forks, and is not responsible for any damage they may cause. Use them at your own risk. What's Overload? Overload is a free, open source 3D game engine made in C++ with Lua as its scripting language. Originally created in 2019 by Benjamin VIRANIN, Max BRUN, and Adrien…

read the full Overload overview →

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Frequently asked questions

Is bevy or Overload more popular?

bevy has 49,274 GitHub stars and Overload has 2,498. bevy has the larger community by that measure.

Are bevy and Overload free?

Both are open source. bevy is licensed under Apache-2.0 and Overload under MIT. Neither carries a licence fee.

What is the difference between bevy and Overload?

bevy is written in Rust and Overload in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, bevy or Overload?

Choose bevy if you want the larger community (49,274 stars) or its Apache-2.0 licence terms. Choose Overload if its feature set, stack or MIT licence fits better. Both are self-hostable.