head to head · open source

bevy vs flame

bevy has 48,454 GitHub stars, 4,871 forks, 3,418 open issues and last shipped today. flame has 10,773 stars, 1,043 forks, 90 open issues and last shipped yesterday. bevy leads on adoption by 350% (48,454 vs 10,773 stars). bevy is written in Rust under Apache-2.0; flame is written in Dart under MIT. bevy has attracted 10% as many forks as stars, flame 10%. bevy was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-development, game-engine, gamedev), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

bevy ★ 48K flame ★ 11K category Miscellaneous

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Side by side

bevy flame
GitHub stars ★ 48K ★ 11K
License Apache-2.0 MIT
Written in Rust Dart
Last push 2026-09-29 2026-09-28
Forks ⑂ 4.9K ⑂ 1.0K
Self-hosting Yes Yes
Data ownership Your server Your server

pick bevy if

  • You weight community size — 48K stars and counting
  • You want the Apache-2.0 license terms
  • Your stack matches Rust
  • You value the larger contributor base for long-term maintenance

full bevy profile →

pick flame if

  • You want the flame feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches Dart
  • You evaluated both and flame fits your workflow better

full flame profile →

About bevy

Bevy is a free and open source, data driven game engine written in Rust that gives developers a complete 2D and 3D feature set through an Entity Component System architecture, and it is aimed at Rust programmers building games and interactive applications who accept an early stage engine that ships breaking API changes roughly every three months.

read the full bevy overview →

About flame

Flame is a Flutter based game engine distributed as an MIT licensed Dart package, built for Flutter developers who want to write 2D games in Dart without hand rolling a game loop, component system, and rendering utilities themselves.

read the full flame overview →

More in Miscellaneous

firecrawl ★ 186K Godot ★ 118K three.js ★ 116K ant-design ★ 100K open-design ★ 99K manim ★ 94K

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More Gaming projects

Compare either of these against the rest of the Gaming field.

bevy vs Godot bevy vs three.js bevy vs imgui bevy vs raylib bevy vs GDevelop bevy vs Babylon.js bevy vs libgdx bevy vs aframe bevy vs OpenRA bevy vs engine bevy vs MonoGame bevy vs ebiten

Frequently asked questions

Is bevy or flame more popular?

bevy has 48,454 GitHub stars and flame has 10,773. bevy has the larger community by that measure.

Are bevy and flame free?

Both are open source. bevy is licensed under Apache-2.0 and flame under MIT. Neither carries a licence fee.

What is the difference between bevy and flame?

bevy is written in Rust and flame in Dart. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, bevy or flame?

Choose bevy if you want the larger community (48,454 stars) or its Apache-2.0 licence terms. Choose flame if its feature set, stack or MIT licence fits better. Both are self-hostable.