head to head · open source

Babylon.js vs agones

Babylon.js has 26,087 GitHub stars, 3,687 forks, 22 open issues and last shipped 2 days ago. agones has 7,032 stars, 943 forks, 59 open issues and last shipped today. Babylon.js leads on adoption by 271% (26,087 vs 7,032 stars). Babylon.js is written in TypeScript under Apache-2.0; agones is written in Go under Apache-2.0. Babylon.js has attracted 14% as many forks as stars, agones 13%. agones was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-development), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Babylon.js ★ 26K agones ★ 7.0K category Miscellaneous

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Side by side

Babylon.js agones
GitHub stars ★ 26K ★ 7.0K
License Apache-2.0 Apache-2.0
Written in TypeScript Go
Last push 2026-09-18 2026-09-20
Forks ⑂ 3.7K ⑂ 943
Self-hosting Yes Yes
Data ownership Your server Your server

pick Babylon.js if

  • You weight community size — 26K stars and counting
  • You want the Apache-2.0 license terms
  • Your stack matches TypeScript
  • You value the larger contributor base for long-term maintenance

full Babylon.js profile →

pick agones if

  • You want the agones feature set and don't need the biggest community
  • You prefer the Apache-2.0 license terms
  • Your stack matches Go
  • You evaluated both and agones fits your workflow better

full agones profile →

About Babylon.js

Babylon.js is an open source, Apache 2.0 licensed 3D game and rendering engine written in TypeScript, built for JavaScript and TypeScript developers who want to create browser based 3D games, visualizations and WebXR experiences inside a friendly JavaScript framework.

read the full Babylon.js overview →

About agones

Agones is an open source library for hosting, running and scaling dedicated game servers on Kubernetes, built for game developers, platform engineers and live ops teams that need multiplayer server capacity without bespoke cluster management.

read the full agones overview →

More in Miscellaneous

firecrawl ★ 182K Godot ★ 117K three.js ★ 116K ant-design ★ 100K open-design ★ 97K manim ★ 94K

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More Gaming projects

Compare either of these against the rest of the Gaming field.

Babylon.js vs Godot Babylon.js vs three.js Babylon.js vs imgui Babylon.js vs bevy Babylon.js vs raylib Babylon.js vs GDevelop Babylon.js vs libgdx Babylon.js vs MonoGame Babylon.js vs Pumpkin Babylon.js vs azerothcore-wotlk Babylon.js vs zinx Babylon.js vs colyseus

Frequently asked questions

Is Babylon.js or agones more popular?

Babylon.js has 26,087 GitHub stars and agones has 7,032. Babylon.js has the larger community by that measure.

Are Babylon.js and agones free?

Both are open source. Babylon.js is licensed under Apache-2.0 and agones under Apache-2.0. Neither carries a licence fee.

What is the difference between Babylon.js and agones?

Babylon.js is written in TypeScript and agones in Go. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Babylon.js or agones?

Choose Babylon.js if you want the larger community (26,087 stars) or its Apache-2.0 licence terms. Choose agones if its feature set, stack or Apache-2.0 licence fits better. Both are self-hostable.