head to head · open source

GDevelop vs Babylon.js

GDevelop has 28,411 GitHub stars, 1,644 forks, 633 open issues and last shipped yesterday. Babylon.js has 26,293 stars, 3,722 forks, 22 open issues and last shipped 2 days ago. GDevelop leads on adoption by 8% (28,411 vs 26,293 stars). GDevelop is written in JavaScript under a custom or non-standard licence; Babylon.js is written in TypeScript under Apache-2.0. GDevelop has attracted 6% as many forks as stars, Babylon.js 14%. GDevelop was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (3d, game-development, game-engine), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

GDevelop ★ 28K Babylon.js ★ 26K category Miscellaneous

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Side by side

GDevelop Babylon.js
GitHub stars ★ 28K ★ 26K
License Custom / other Apache-2.0
Written in JavaScript TypeScript
Last push 2026-11-04 2026-11-03
Forks ⑂ 1.6K ⑂ 3.7K
Self-hosting Yes Yes
Data ownership Your server Your server

pick GDevelop if

  • You weight community size — 28K stars and counting
  • You want the Custom / other license terms
  • Your stack matches JavaScript
  • You value the larger contributor base for long-term maintenance

full GDevelop profile →

pick Babylon.js if

  • You want the Babylon.js feature set and don't need the biggest community
  • You prefer the Apache-2.0 license terms
  • Your stack matches TypeScript
  • You evaluated both and Babylon.js fits your workflow better

full Babylon.js profile →

About GDevelop

GDevelop is a full featured, no code, open source game development software. You can build 2D, 3D and multiplayer games for mobile (iOS, Android), desktop and the web. GDevelop is designed to be fast and incredibly intuitive: make games using an easy to understand yet powerful event based system and modular behaviors. Create with AI that assists or builds alongside you. Getting started Are you interested in contributing to GDevelop for the first time? Take a look at the list of good first issues , good first contributions or the "🏐 not too hard" cards on the Roadmap. Games made with GDevelop Find GDevelop games…

read the full GDevelop overview →

About Babylon.js

Babylon.js Getting started? Play directly with the Babylon.js API using our playground. It also contains a lot of samples to learn how to use it. Any questions? Here is our official forum. CDN ⚠️ WARNING: The CDN should not be used in production environments. The purpose of our CDN is to serve Babylon packages to users learning how to use the platform or running small experiments. Once you've built an application and are ready to share it with the world at large, you should serve all packages from your own CDN. For the preview release, use the following URLs: A list of additional references can be found here…

read the full Babylon.js overview →

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Frequently asked questions

Is GDevelop or Babylon.js more popular?

GDevelop has 28,411 GitHub stars and Babylon.js has 26,293. GDevelop has the larger community by that measure.

Are GDevelop and Babylon.js free?

Both are open source. GDevelop has no licence declared in this registry, and Babylon.js is licensed under Apache-2.0. Both are free to self-host.

What is the difference between GDevelop and Babylon.js?

GDevelop is written in JavaScript and Babylon.js in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, GDevelop or Babylon.js?

Choose GDevelop if you want the larger community (28,411 stars) or its Custom / other licence terms. Choose Babylon.js if its feature set, stack or Apache-2.0 licence fits better. Both are self-hostable.