head to head · open source

MonoGame vs zinx

MonoGame has 14,433 GitHub stars, 3,108 forks, 766 open issues and last shipped 4 days ago. zinx has 7,764 stars, 1,262 forks, 96 open issues and last shipped 4 months ago. MonoGame leads on adoption by 86% (14,433 vs 7,764 stars). MonoGame is written in C# under a custom or non-standard licence; zinx is written in Go under MIT. MonoGame has attracted 22% as many forks as stars, zinx 16%. MonoGame was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

MonoGame ★ 14K zinx ★ 7.8K category Miscellaneous

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Side by side

MonoGame zinx
GitHub stars ★ 14K ★ 7.8K
License Custom / other MIT
Written in C# Go
Last push 2026-09-16 2026-06-06
Forks ⑂ 3.1K ⑂ 1.3K
Self-hosting Yes Yes
Data ownership Your server Your server

pick MonoGame if

  • You weight community size — 14K stars and counting
  • You want the Custom / other license terms
  • Your stack matches C#
  • You value the larger contributor base for long-term maintenance

full MonoGame profile →

pick zinx if

  • You want the zinx feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches Go
  • You evaluated both and zinx fits your workflow better

full zinx profile →

About MonoGame

MonoGame is a free, open source C and .NET game framework for building cross platform games. It lives in the .NET game development ecosystem and is positioned as one framework for creating games on desktop PCs, mobile devices, and consoles. It is an open source re implementation of Microsoft's discontinued XNA Framework, used to create games such as Streets of Rage 4, Carrion, Celeste, and Stardew Valley.

read the full MonoGame overview →

About zinx

Zinx is a lightweight concurrent server framework written in Go, aimed at developers who want a small, readable TCP server skeleton they can study and customise rather than adopt a large opaque application framework.

read the full zinx overview →

More in Miscellaneous

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More Gaming projects

Compare either of these against the rest of the Gaming field.

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Frequently asked questions

Is MonoGame or zinx more popular?

MonoGame has 14,433 GitHub stars and zinx has 7,764. MonoGame has the larger community by that measure.

Are MonoGame and zinx free?

Both are open source. MonoGame has no licence declared in this registry, and zinx is licensed under MIT. Both are free to self-host.

What is the difference between MonoGame and zinx?

MonoGame is written in C# and zinx in Go. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, MonoGame or zinx?

Choose MonoGame if you want the larger community (14,433 stars) or its Custom / other licence terms. Choose zinx if its feature set, stack or MIT licence fits better. Both are self-hostable.