head to head · open source

raylib vs redot-engine

raylib has 34,972 GitHub stars, 3,323 forks, 16 open issues and last shipped yesterday. redot-engine has 6,123 stars, 335 forks, 91 open issues and last shipped yesterday. raylib leads on adoption by 471% (34,972 vs 6,123 stars). raylib is written in C under Zlib; redot-engine is written in C++ under MIT. raylib has attracted 10% as many forks as stars, redot-engine 5%. raylib was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-development, game-engine, gamedev), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

raylib ★ 35K redot-engine ★ 6.1K category Miscellaneous

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Side by side

raylib redot-engine
GitHub stars ★ 35K ★ 6.1K
License Zlib MIT
Written in C C++
Last push 2026-10-04 2026-10-04
Forks ⑂ 3.3K ⑂ 335
Self-hosting Yes Yes
Data ownership Your server Your server

pick raylib if

  • You weight community size — 35K stars and counting
  • You want the Zlib license terms
  • Your stack matches C
  • You value the larger contributor base for long-term maintenance

full raylib profile →

pick redot-engine if

  • You want the redot-engine feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches C++
  • You evaluated both and redot-engine fits your workflow better

full redot-engine profile →

About raylib

raylib is an open source, Zlib licensed C programming library for building videogames and graphical applications, aimed at programmers who would rather write code directly than work inside a visual game engine editor.

read the full raylib overview →

About redot-engine

Redot Engine is a free, open source, MIT licensed C++ game engine for developers who create 2D and 3D games and export them to desktop, mobile, web, and console platforms.

read the full redot-engine overview →

More in Miscellaneous

firecrawl ★ 189K Godot ★ 118K three.js ★ 116K ant-design ★ 100K open-design ★ 99K manim ★ 95K

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More Gaming projects

Compare either of these against the rest of the Gaming field.

raylib vs Godot raylib vs three.js raylib vs imgui raylib vs bevy raylib vs GDevelop raylib vs Babylon.js raylib vs libgdx raylib vs aframe raylib vs OpenRA raylib vs engine raylib vs MonoGame raylib vs ebiten

Frequently asked questions

Is raylib or redot-engine more popular?

raylib has 34,972 GitHub stars and redot-engine has 6,123. raylib has the larger community by that measure.

Are raylib and redot-engine free?

Both are open source. raylib is licensed under Zlib and redot-engine under MIT. Neither carries a licence fee.

What is the difference between raylib and redot-engine?

raylib is written in C and redot-engine in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, raylib or redot-engine?

Choose raylib if you want the larger community (34,972 stars) or its Zlib licence terms. Choose redot-engine if its feature set, stack or MIT licence fits better. Both are self-hostable.