head to head · open source

raylib vs pokerth

raylib has 35,538 GitHub stars, 3,370 forks, 16 open issues and last shipped yesterday. pokerth has 694 stars, 264 forks, 4 open issues and last shipped yesterday. raylib leads on adoption by 5,021% (35,538 vs 694 stars). raylib is written in C under Zlib; pokerth is written in C++ under AGPL-3.0. raylib has attracted 9% as many forks as stars, pokerth 38%. pokerth was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

raylib ★ 36K pokerth ★ 694 category Miscellaneous

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Side by side

raylib pokerth
GitHub stars ★ 36K ★ 694
License Zlib AGPL-3.0
Written in C C++
Last push 2026-11-02 2026-11-02
Forks ⑂ 3.4K ⑂ 264
Self-hosting Yes Yes
Data ownership Your server Your server

pick raylib if

  • You weight community size — 36K stars and counting
  • You want the Zlib license terms
  • Your stack matches C
  • You value the larger contributor base for long-term maintenance

full raylib profile →

pick pokerth if

  • You want the pokerth feature set and don't need the biggest community
  • You prefer the AGPL-3.0 license terms
  • Your stack matches C++
  • You evaluated both and pokerth fits your workflow better

full pokerth profile →

About raylib

raylib is a simple and easy to use library to enjoy videogames programming. raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education. NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan programmers way. Ready to learn? Jump to code examples! features NO external dependencies , all required libraries are included in raylib Multiple platforms supported…

read the full raylib overview →

About pokerth

PokerTH The open source Texas Hold'em engine — play against the computer or against other people over the internet. Website & Forum · Download · Issues · ChangeLog About PokerTH is a poker game written in C++ with Qt. You can play the popular Texas Hold'em poker variant against up to nine computer opponents or against real people on the internet — on the official server at pokerth.net, or on any dedicated server you run yourself. The project has been around since 2006, is licensed under the AGPLv3 , and carries no ads, no real money gambling and no tracking. Features Texas Hold'em, 2–10 players — single player…

read the full pokerth overview →

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Frequently asked questions

Is raylib or pokerth more popular?

raylib has 35,538 GitHub stars and pokerth has 694. raylib has the larger community by that measure.

Are raylib and pokerth free?

Both are open source. raylib is licensed under Zlib and pokerth under AGPL-3.0. Neither carries a licence fee.

What is the difference between raylib and pokerth?

raylib is written in C and pokerth in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, raylib or pokerth?

Choose raylib if you want the larger community (35,538 stars) or its Zlib licence terms. Choose pokerth if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.