head to head · open source

raylib vs Kaetram-Open

raylib has 35,021 GitHub stars, 3,325 forks, 16 open issues and last shipped yesterday. Kaetram-Open has 739 stars, 202 forks, 13 open issues and last shipped 5 days ago. raylib leads on adoption by 4,639% (35,021 vs 739 stars). raylib is written in C under Zlib; Kaetram-Open is written in TypeScript under MPL-2.0. raylib has attracted 9% as many forks as stars, Kaetram-Open 27%. raylib was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-development, game-engine, gamedev), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

raylib ★ 35K Kaetram-Open ★ 739 category Miscellaneous

← all 20902 open source comparisons

Side by side

raylib Kaetram-Open
GitHub stars ★ 35K ★ 739
License Zlib MPL-2.0
Written in C TypeScript
Last push 2026-10-07 2026-10-03
Forks ⑂ 3.3K ⑂ 202
Self-hosting Yes Yes
Data ownership Your server Your server

pick raylib if

  • You weight community size — 35K stars and counting
  • You want the Zlib license terms
  • Your stack matches C
  • You value the larger contributor base for long-term maintenance

full raylib profile →

pick Kaetram-Open if

  • You want the Kaetram-Open feature set and don't need the biggest community
  • You prefer the MPL-2.0 license terms
  • Your stack matches TypeScript
  • You evaluated both and Kaetram-Open fits your workflow better

full Kaetram-Open profile →

About raylib

raylib is an open source, Zlib licensed C programming library for building videogames and graphical applications, aimed at programmers who would rather write code directly than work inside a visual game engine editor.

read the full raylib overview →

About Kaetram-Open

Kaetram Open is an open source 2D HTML5 MMORPG written in TypeScript, extending Little Workshop's BrowserQuest, for players who want a collaborative browser game and for developers looking for a game engine to build their own version on.

read the full Kaetram-Open overview →

More in Miscellaneous

firecrawl ★ 190K Godot ★ 118K three.js ★ 116K open-design ★ 100K ant-design ★ 100K manim ★ 95K

Related comparisons

firecrawl vs godot godot vs three-js firecrawl vs gdevelop firecrawl vs monogame godot vs imgui three-js vs imgui firecrawl vs sbox godot vs bevy firecrawl vs playwright firecrawl vs crawl4ai firecrawl vs novu firecrawl vs searxng firecrawl vs postiz firecrawl vs cap firecrawl vs openseo firecrawl vs keploy firecrawl vs home-assistant godot vs home-assistant three-js vs home-assistant firecrawl vs cratedb firecrawl vs gladys-assistant home-assistant vs opencut home-assistant vs frigate godot vs cratedb

More Gaming projects

Compare either of these against the rest of the Gaming field.

raylib vs Godot raylib vs three.js raylib vs imgui raylib vs bevy raylib vs GDevelop raylib vs Babylon.js raylib vs libgdx raylib vs aframe raylib vs OpenRA raylib vs engine raylib vs MonoGame raylib vs ebiten

Frequently asked questions

Is raylib or Kaetram-Open more popular?

raylib has 35,021 GitHub stars and Kaetram-Open has 739. raylib has the larger community by that measure.

Are raylib and Kaetram-Open free?

Both are open source. raylib is licensed under Zlib and Kaetram-Open under MPL-2.0. Neither carries a licence fee.

What is the difference between raylib and Kaetram-Open?

raylib is written in C and Kaetram-Open in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, raylib or Kaetram-Open?

Choose raylib if you want the larger community (35,021 stars) or its Zlib licence terms. Choose Kaetram-Open if its feature set, stack or MPL-2.0 licence fits better. Both are self-hostable.