head to head · open source
raylib vs Infernux
raylib has 35,538 GitHub stars, 3,370 forks, 16 open issues and last shipped yesterday. Infernux has 2,272 stars, 81 forks, 7 open issues and last shipped 6 days ago. raylib leads on adoption by 1,464% (35,538 vs 2,272 stars). raylib is written in C under Zlib; Infernux is written in Python under MIT. raylib has attracted 9% as many forks as stars, Infernux 4%. raylib was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| raylib | Infernux | |
|---|---|---|
| GitHub stars | ★ 36K | ★ 2.3K |
| License | Zlib | MIT |
| Written in | C | Python |
| Last push | 2026-11-02 | 2026-10-28 |
| Forks | ⑂ 3.4K | ⑂ 81 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick raylib if
- You weight community size — 36K stars and counting
- You want the Zlib license terms
- Your stack matches C
- You value the larger contributor base for long-term maintenance
pick Infernux if
- You want the Infernux feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches Python
- You evaluated both and Infernux fits your workflow better
About raylib
raylib is a simple and easy to use library to enjoy videogames programming. raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education. NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan programmers way. Ready to learn? Jump to code examples! features NO external dependencies , all required libraries are included in raylib Multiple platforms supported…
read the full raylib overview →
About Infernux
0.4.3 hotfix 8 brings reversed Z rendering, isolated camera settings, repaired skies and shadows, and fixes for Hub window flashes and startup focus. See the changelog. Infernux · 熔炉 Build worlds. Give them intelligence. An open source game engine you write in Python, on its way to 3N: a Neural Network Native engine. Website · Download · Tutorials · API · Roadmap · Community · 简体中文 What is Infernux? Infernux is a game engine where Python is where you work and C++ is where it runs . You write gameplay, editor tools, render pipelines and numerical code in Python; a C++ runtime, a Vulkan renderer and Jolt physics…
read the full Infernux overview →
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Frequently asked questions
Is raylib or Infernux more popular?
raylib has 35,538 GitHub stars and Infernux has 2,272. raylib has the larger community by that measure.
Are raylib and Infernux free?
Both are open source. raylib is licensed under Zlib and Infernux under MIT. Neither carries a licence fee.
What is the difference between raylib and Infernux?
raylib is written in C and Infernux in Python. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, raylib or Infernux?
Choose raylib if you want the larger community (35,538 stars) or its Zlib licence terms. Choose Infernux if its feature set, stack or MIT licence fits better. Both are self-hostable.