head to head · open source

raylib vs Fyrox

raylib has 34,912 GitHub stars, 3,315 forks, 16 open issues and last shipped 3 days ago. Fyrox has 9,571 stars, 451 forks, 59 open issues and last shipped yesterday. raylib leads on adoption by 265% (34,912 vs 9,571 stars). raylib is written in C under Zlib; Fyrox is written in Rust under MIT. raylib has attracted 9% as many forks as stars, Fyrox 5%. Fyrox was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-development, game-engine, gamedev), so they are genuine substitutes rather than adjacent tools.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

raylib ★ 35K Fyrox ★ 9.6K category Miscellaneous

← all 20902 open source comparisons

Side by side

raylib Fyrox
GitHub stars ★ 35K ★ 9.6K
License Zlib MIT
Written in C Rust
Last push 2026-09-28 2026-09-30
Forks ⑂ 3.3K ⑂ 451
Self-hosting Yes Yes
Data ownership Your server Your server

pick raylib if

  • You weight community size — 35K stars and counting
  • You want the Zlib license terms
  • Your stack matches C
  • You value the larger contributor base for long-term maintenance

full raylib profile →

pick Fyrox if

  • You want the Fyrox feature set and don't need the biggest community
  • You prefer the MIT license terms
  • Your stack matches Rust
  • You evaluated both and Fyrox fits your workflow better

full Fyrox profile →

About raylib

raylib is an open source, Zlib licensed C programming library for building videogames and graphical applications, aimed at programmers who would rather write code directly than work inside a visual game engine editor.

read the full raylib overview →

About Fyrox

Fyrox is an MIT licensed, general purpose 2D and 3D game engine written in Rust, distributed as a crate with an integrated scene editor, and it is aimed at developers who want to build games in Rust with a single engine and a matching authoring tool.

read the full Fyrox overview →

More in Miscellaneous

firecrawl ★ 187K Godot ★ 118K three.js ★ 116K ant-design ★ 100K open-design ★ 99K manim ★ 94K

Related comparisons

firecrawl vs godot godot vs three-js firecrawl vs gdevelop firecrawl vs monogame godot vs imgui three-js vs imgui firecrawl vs sbox godot vs bevy firecrawl vs playwright firecrawl vs crawl4ai firecrawl vs novu firecrawl vs searxng firecrawl vs postiz firecrawl vs cap firecrawl vs openseo firecrawl vs keploy firecrawl vs home-assistant godot vs home-assistant three-js vs home-assistant firecrawl vs cratedb firecrawl vs gladys-assistant home-assistant vs opencut home-assistant vs frigate godot vs cratedb

More Gaming projects

Compare either of these against the rest of the Gaming field.

raylib vs Godot raylib vs three.js raylib vs imgui raylib vs bevy raylib vs GDevelop raylib vs Babylon.js raylib vs libgdx raylib vs aframe raylib vs OpenRA raylib vs engine raylib vs MonoGame raylib vs ebiten

Frequently asked questions

Is raylib or Fyrox more popular?

raylib has 34,912 GitHub stars and Fyrox has 9,571. raylib has the larger community by that measure.

Are raylib and Fyrox free?

Both are open source. raylib is licensed under Zlib and Fyrox under MIT. Neither carries a licence fee.

What is the difference between raylib and Fyrox?

raylib is written in C and Fyrox in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, raylib or Fyrox?

Choose raylib if you want the larger community (34,912 stars) or its Zlib licence terms. Choose Fyrox if its feature set, stack or MIT licence fits better. Both are self-hostable.