head to head · open source
raylib vs Claw3D
raylib has 35,453 GitHub stars, 3,360 forks, 16 open issues and last shipped 4 days ago. Claw3D has 2,392 stars, 655 forks, 50 open issues and last shipped 2 months ago. raylib leads on adoption by 1,382% (35,453 vs 2,392 stars). raylib is written in C under Zlib; Claw3D is written in TypeScript under MIT. raylib has attracted 9% as many forks as stars, Claw3D 27%. raylib was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 3 topic tags (game-engine, gamedev, graphics), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| raylib | Claw3D | |
|---|---|---|
| GitHub stars | ★ 35K | ★ 2.4K |
| License | Zlib | MIT |
| Written in | C | TypeScript |
| Last push | 2026-10-25 | 2026-08-21 |
| Forks | ⑂ 3.4K | ⑂ 655 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick raylib if
- You weight community size — 35K stars and counting
- You want the Zlib license terms
- Your stack matches C
- You value the larger contributor base for long-term maintenance
pick Claw3D if
- You want the Claw3D feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches TypeScript
- You evaluated both and Claw3D fits your workflow better
About raylib
raylib is a simple and easy to use library to enjoy videogames programming. raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's especially well suited for prototyping, tooling, graphical applications, embedded systems and education. NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no debug button... just coding in the most pure spartan programmers way. Ready to learn? Jump to code examples! features NO external dependencies , all required libraries are included in raylib Multiple platforms supported…
read the full raylib overview →
About Claw3D
Claw3D — A 3D Workspace for AI Agents AN OFFICE FOR YOUR AI TEAM! Claw3D is a 3D virtual office for AI agents you run on your own infrastructure. Instead of watching automation through dashboards and logs, you walk through a live 3D office where your agents collaborate, review code, run standups, ship pull requests, and execute tasks side by side. The Gateway is just the control plane — the product is the office. If you want a personal, self hosted workspace that turns your AI workforce into something you can actually see , this is it. Supported runtimes include: OpenClaw Gateway, Hermes, a direct HTTP custom…
read the full Claw3D overview →
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Frequently asked questions
Is raylib or Claw3D more popular?
raylib has 35,453 GitHub stars and Claw3D has 2,392. raylib has the larger community by that measure.
Are raylib and Claw3D free?
Both are open source. raylib is licensed under Zlib and Claw3D under MIT. Neither carries a licence fee.
What is the difference between raylib and Claw3D?
raylib is written in C and Claw3D in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, raylib or Claw3D?
Choose raylib if you want the larger community (35,453 stars) or its Zlib licence terms. Choose Claw3D if its feature set, stack or MIT licence fits better. Both are self-hostable.