head to head · open source

OpenCut vs s&box

OpenCut has 89,680 GitHub stars, 8,852 forks, 378 open issues and last shipped 1 months ago. s&box has 6,468 stars, 672 forks, 2,406 open issues and last shipped yesterday. OpenCut leads on adoption by 1,287% (89,680 vs 6,468 stars). OpenCut is written in TypeScript under MIT; s&box is written in C# under a custom or non-standard licence. OpenCut has attracted 10% as many forks as stars, s&box 10%. s&box was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

OpenCut ★ 90K s&box ★ 6.5K category Miscellaneous

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Side by side

OpenCut s&box
GitHub stars ★ 90K ★ 6.5K
License MIT Custom / other
Written in TypeScript C#
Last push 2026-08-10 2026-09-17
Forks ⑂ 8.9K ⑂ 672
Self-hosting Yes Yes
Data ownership Your server Your server

pick OpenCut if

  • You weight community size — 90K stars and counting
  • You want the MIT license terms
  • Your stack matches TypeScript
  • You value the larger contributor base for long-term maintenance

full OpenCut profile →

pick s&box if

  • You want the s&box feature set and don't need the biggest community
  • You prefer the Custom / other license terms
  • Your stack matches C#
  • You evaluated both and s&box fits your workflow better

full s&box profile →

About OpenCut

OpenCut is a free, MIT licensed video editor that runs in the browser and is being rebuilt to serve web, desktop, and mobile from a single codebase, aimed at creators who want an open source alternative to CapCut.

read the full OpenCut overview →

About s&box

s&box is a modern game engine built on Valve's Source 2 and the latest .NET technology, offering a modern intuitive editor for creating games, and it is aimed at game creators who want to build and play games inside an engine that runs live, alongside the contributors who compile the engine itself from source.

read the full s&box overview →

More in Miscellaneous

firecrawl ★ 182K Godot ★ 117K Home Assistant ★ 91K OpenBB ★ 73K Jellyfin ★ 57K LosslessCut ★ 44K

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firecrawl vs sbox godot vs sbox opencut vs losslesscut opencut vs audacity opencut vs shotcut opencut vs darktable opencut vs krita opencut vs openshot opencut vs gimp opencut vs kdenlive home-assistant vs opencut opencut vs cratedb opencut vs fleetbase firecrawl vs godot godot vs home-assistant firecrawl vs gdevelop firecrawl vs monogame godot vs gdevelop godot vs monogame firecrawl vs home-assistant firecrawl vs cratedb firecrawl vs gladys-assistant godot vs cratedb godot vs gladys-assistant

More Photo & Video Editors projects

Compare either of these against the rest of the Photo & Video Editors field.

OpenCut vs LosslessCut OpenCut vs Audacity OpenCut vs Shotcut OpenCut vs Darktable OpenCut vs Krita OpenCut vs OpenShot OpenCut vs GIMP OpenCut vs Kdenlive OpenCut vs RawTherapee

Frequently asked questions

Is OpenCut or s&box more popular?

OpenCut has 89,680 GitHub stars and s&box has 6,468. OpenCut has the larger community by that measure.

Are OpenCut and s&box free?

Both are open source. OpenCut is licensed under MIT, and s&box has no licence declared in this registry. Both are free to self-host.

What is the difference between OpenCut and s&box?

OpenCut is written in TypeScript and s&box in C#. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, OpenCut or s&box?

Choose OpenCut if you want the larger community (89,680 stars) or its MIT licence terms. Choose s&box if its feature set, stack or Custom / other licence fits better. Both are self-hostable.