head to head · open source

OpenCut vs GDevelop

OpenCut has 89,680 GitHub stars, 8,852 forks, 378 open issues and last shipped 1 months ago. GDevelop has 26,611 stars, 1,552 forks, 633 open issues and last shipped yesterday. OpenCut leads on adoption by 237% (89,680 vs 26,611 stars). OpenCut is written in TypeScript under MIT; GDevelop is written in JavaScript under a custom or non-standard licence. OpenCut has attracted 10% as many forks as stars, GDevelop 6%. GDevelop was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

OpenCut ★ 90K GDevelop ★ 27K category Miscellaneous

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Side by side

OpenCut GDevelop
GitHub stars ★ 90K ★ 27K
License MIT Custom / other
Written in TypeScript JavaScript
Last push 2026-08-10 2026-09-17
Forks ⑂ 8.9K ⑂ 1.6K
Self-hosting Yes Yes
Data ownership Your server Your server

pick OpenCut if

  • You weight community size — 90K stars and counting
  • You want the MIT license terms
  • Your stack matches TypeScript
  • You value the larger contributor base for long-term maintenance

full OpenCut profile →

pick GDevelop if

  • You want the GDevelop feature set and don't need the biggest community
  • You prefer the Custom / other license terms
  • Your stack matches JavaScript
  • You evaluated both and GDevelop fits your workflow better

full GDevelop profile →

About OpenCut

OpenCut is a free, MIT licensed video editor that runs in the browser and is being rebuilt to serve web, desktop, and mobile from a single codebase, aimed at creators who want an open source alternative to CapCut.

read the full OpenCut overview →

About GDevelop

GDevelop is an open source, cross platform game engine and editor for creating 2D, 3D, and multiplayer games without writing code. It runs on Windows, macOS, and Linux, and targets mobile (iOS, Android), desktop, and web platforms. Built with JavaScript, React, Electron, PixiJS, and Three.js, it combines a visual event based system with AI assisted development to lower the barrier to entry for game creation.

read the full GDevelop overview →

More in Miscellaneous

firecrawl ★ 182K Godot ★ 117K Home Assistant ★ 91K OpenBB ★ 73K Jellyfin ★ 57K LosslessCut ★ 44K

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More Photo & Video Editors projects

Compare either of these against the rest of the Photo & Video Editors field.

OpenCut vs LosslessCut OpenCut vs Audacity OpenCut vs Shotcut OpenCut vs Darktable OpenCut vs Krita OpenCut vs OpenShot OpenCut vs GIMP OpenCut vs Kdenlive OpenCut vs RawTherapee

Frequently asked questions

Is OpenCut or GDevelop more popular?

OpenCut has 89,680 GitHub stars and GDevelop has 26,611. OpenCut has the larger community by that measure.

Are OpenCut and GDevelop free?

Both are open source. OpenCut is licensed under MIT, and GDevelop has no licence declared in this registry. Both are free to self-host.

What is the difference between OpenCut and GDevelop?

OpenCut is written in TypeScript and GDevelop in JavaScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, OpenCut or GDevelop?

Choose OpenCut if you want the larger community (89,680 stars) or its MIT licence terms. Choose GDevelop if its feature set, stack or Custom / other licence fits better. Both are self-hostable.