head to head · open source
libgdx vs entt
libgdx has 25,507 GitHub stars, 6,522 forks, 337 open issues and last shipped 2 days ago. entt has 13,240 stars, 1,124 forks, 12 open issues and last shipped 2 days ago. libgdx leads on adoption by 93% (25,507 vs 13,240 stars). libgdx is written in Java under Apache-2.0; entt is written in C++ under MIT. libgdx has attracted 26% as many forks as stars, entt 8%. entt was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-development), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| libgdx | entt | |
|---|---|---|
| GitHub stars | ★ 26K | ★ 13K |
| License | Apache-2.0 | MIT |
| Written in | Java | C++ |
| Last push | 2026-11-03 | 2026-11-03 |
| Forks | ⑂ 6.5K | ⑂ 1.1K |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick libgdx if
- You weight community size — 26K stars and counting
- You want the Apache-2.0 license terms
- Your stack matches Java
- You value the larger contributor base for long-term maintenance
pick entt if
- You want the entt feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches C++
- You evaluated both and entt fits your workflow better
About libgdx
Cross platform Game Development Framework libGDX is a cross platform Java game development framework based on OpenGL (ES), designed for Windows, Linux, macOS, Android, web browsers, and iOS. It provides a robust and well established environment for rapid prototyping and iterative development. Unlike other frameworks, libGDX does not impose a specific design or coding style, allowing you the freedom to create games according to your preferences. Open Source, Feature Packed, and Fostering a Large Third Party Ecosystem libGDX is released under the Apache 2.0 License, offering unrestricted usage in both commercial…
read the full libgdx overview →
About entt
EnTT has been a dream so far, we haven't found a single bug to date and it's super easy to work with Every EnTT User Ever EnTT is a header only, tiny and easy to use library for game programming and much more written in modern C++ . Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll . If you don't see your project in the list, please open an issue, submit a PR or add the \ entt tag to your topics ! :+1: Do you want to keep up with changes or do you have a question that doesn't require you to open an issue? Join the gitter channel and the discord server, meet…
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Frequently asked questions
Is libgdx or entt more popular?
libgdx has 25,507 GitHub stars and entt has 13,240. libgdx has the larger community by that measure.
Are libgdx and entt free?
Both are open source. libgdx is licensed under Apache-2.0 and entt under MIT. Neither carries a licence fee.
What is the difference between libgdx and entt?
libgdx is written in Java and entt in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, libgdx or entt?
Choose libgdx if you want the larger community (25,507 stars) or its Apache-2.0 licence terms. Choose entt if its feature set, stack or MIT licence fits better. Both are self-hostable.