head to head · open source
Godot vs macro-mail
Godot has 117,384 GitHub stars, 26,780 forks, 18,870 open issues and last shipped yesterday. macro-mail has 4,347 stars, 416 forks, 100 open issues and last shipped today. Godot leads on adoption by 2,600% (117,384 vs 4,347 stars). Godot is written in C++ under MIT; macro-mail is written in Rust under AGPL-3.0. Godot has attracted 23% as many forks as stars, macro-mail 10%. macro-mail was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Godot | macro-mail | |
|---|---|---|
| GitHub stars | ★ 117K | ★ 4.3K |
| License | MIT | AGPL-3.0 |
| Written in | C++ | Rust |
| Last push | 2026-09-17 | 2026-09-18 |
| Forks | ⑂ 27K | ⑂ 416 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 117K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick macro-mail if
- You want the macro-mail feature set and don't need the biggest community
- You prefer the AGPL-3.0 license terms
- Your stack matches Rust
- You evaluated both and macro-mail fits your workflow better
About Godot
Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.
read the full Godot overview →
About macro-mail
Macro is an open source, AGPL 3.0 licensed unified workspace that combines email, messages, docs, tasks, canvas, agents, calls, file storage, pull requests, and CRM into one interface with shared team level memory, built for small companies and for teams inside larger companies that want a single operating system for work instead of a stack of separate tools.
read the full macro-mail overview →
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Frequently asked questions
Is Godot or macro-mail more popular?
Godot has 117,384 GitHub stars and macro-mail has 4,347. Godot has the larger community by that measure.
Are Godot and macro-mail free?
Both are open source. Godot is licensed under MIT and macro-mail under AGPL-3.0. Neither carries a licence fee.
What is the difference between Godot and macro-mail?
Godot is written in C++ and macro-mail in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or macro-mail?
Choose Godot if you want the larger community (117,384 stars) or its MIT licence terms. Choose macro-mail if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.