head to head · open source

Godot vs macro-docs

Godot has 117,369 GitHub stars, 26,777 forks, 18,870 open issues and last shipped yesterday. macro-docs has 4,345 stars, 416 forks, 100 open issues and last shipped yesterday. Godot leads on adoption by 2,601% (117,369 vs 4,345 stars). Godot is written in C++ under MIT; macro-docs is written in Rust under AGPL-3.0. Godot has attracted 23% as many forks as stars, macro-docs 10%. macro-docs was the more recently maintained of the two, and both are self-hostable with no licence fee.

Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.

Godot ★ 117K macro-docs ★ 4.3K category Miscellaneous

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Side by side

Godot macro-docs
GitHub stars ★ 117K ★ 4.3K
License MIT AGPL-3.0
Written in C++ Rust
Last push 2026-09-17 2026-09-17
Forks ⑂ 27K ⑂ 416
Self-hosting Yes Yes
Data ownership Your server Your server

pick Godot if

  • You weight community size — 117K stars and counting
  • You want the MIT license terms
  • Your stack matches C++
  • You value the larger contributor base for long-term maintenance

full Godot profile →

pick macro-docs if

  • You want the macro-docs feature set and don't need the biggest community
  • You prefer the AGPL-3.0 license terms
  • Your stack matches Rust
  • You evaluated both and macro-docs fits your workflow better

full macro-docs profile →

About Godot

Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.

read the full Godot overview →

About macro-docs

Macro is an all in one workspace for teams that combines email, messages, docs, tasks, agents, calls, file storage, pull requests, and CRM in one interface. It lives in the Rust open source ecosystem, is listed in the Miscellaneous category, and is licensed under AGPL 3.0. Its GitHub description says these surfaces are linked with shared AI memory.

read the full macro-docs overview →

More in Miscellaneous

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Frequently asked questions

Is Godot or macro-docs more popular?

Godot has 117,369 GitHub stars and macro-docs has 4,345. Godot has the larger community by that measure.

Are Godot and macro-docs free?

Both are open source. Godot is licensed under MIT and macro-docs under AGPL-3.0. Neither carries a licence fee.

What is the difference between Godot and macro-docs?

Godot is written in C++ and macro-docs in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.

Which should I choose, Godot or macro-docs?

Choose Godot if you want the larger community (117,369 stars) or its MIT licence terms. Choose macro-docs if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.