head to head · open source
Godot vs macro-chat
Godot has 117,369 GitHub stars, 26,777 forks, 18,870 open issues and last shipped yesterday. macro-chat has 4,345 stars, 416 forks, 100 open issues and last shipped yesterday. Godot leads on adoption by 2,601% (117,369 vs 4,345 stars). Godot is written in C++ under MIT; macro-chat is written in Rust under AGPL-3.0. Godot has attracted 23% as many forks as stars, macro-chat 10%. macro-chat was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Godot | macro-chat | |
|---|---|---|
| GitHub stars | ★ 117K | ★ 4.3K |
| License | MIT | AGPL-3.0 |
| Written in | C++ | Rust |
| Last push | 2026-09-17 | 2026-09-17 |
| Forks | ⑂ 27K | ⑂ 416 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Godot if
- You weight community size — 117K stars and counting
- You want the MIT license terms
- Your stack matches C++
- You value the larger contributor base for long-term maintenance
pick macro-chat if
- You want the macro-chat feature set and don't need the biggest community
- You prefer the AGPL-3.0 license terms
- Your stack matches Rust
- You evaluated both and macro-chat fits your workflow better
About Godot
Godot Engine is a free, MIT licensed, cross platform 2D and 3D game engine that ships an editor, a class reference, export templates, and one click deployment to desktop, mobile, web and console targets, aimed at game developers who want to own their toolchain and their games without royalties.
read the full Godot overview →
About macro-chat
Macro is an open source all in one workspace for teams, built in Rust and SolidJS under AGPL 3.0. It combines email, messages, docs, tasks, agents, calls, file storage, pull requests, and CRM, linking them with a bidirectional graph.
read the full macro-chat overview →
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Frequently asked questions
Is Godot or macro-chat more popular?
Godot has 117,369 GitHub stars and macro-chat has 4,345. Godot has the larger community by that measure.
Are Godot and macro-chat free?
Both are open source. Godot is licensed under MIT and macro-chat under AGPL-3.0. Neither carries a licence fee.
What is the difference between Godot and macro-chat?
Godot is written in C++ and macro-chat in Rust. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Godot or macro-chat?
Choose Godot if you want the larger community (117,369 stars) or its MIT licence terms. Choose macro-chat if its feature set, stack or AGPL-3.0 licence fits better. Both are self-hostable.