head to head · open source
GDevelop vs engo
GDevelop has 28,834 GitHub stars, 1,659 forks, 633 open issues and last shipped yesterday. engo has 1,822 stars, 132 forks, 54 open issues and last shipped 8 months ago. GDevelop leads on adoption by 1,483% (28,834 vs 1,822 stars). GDevelop is written in JavaScript under a custom or non-standard licence; engo is written in Go under MIT. GDevelop has attracted 6% as many forks as stars, engo 7%. GDevelop was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (game-engine), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| GDevelop | engo | |
|---|---|---|
| GitHub stars | ★ 29K | ★ 1.8K |
| License | Custom / other | MIT |
| Written in | JavaScript | Go |
| Last push | 2026-11-13 | 2026-03-30 |
| Forks | ⑂ 1.7K | ⑂ 132 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick GDevelop if
- You weight community size — 29K stars and counting
- You want the Custom / other license terms
- Your stack matches JavaScript
- You value the larger contributor base for long-term maintenance
pick engo if
- You want the engo feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches Go
- You evaluated both and engo fits your workflow better
About GDevelop
GDevelop is a full featured, no code, open source game development software. You can build 2D, 3D and multiplayer games for mobile (iOS, Android), desktop and the web. GDevelop is designed to be fast and incredibly intuitive: make games using an easy to understand yet powerful event based system and modular behaviors. Create with AI that assists or builds alongside you. Getting started Are you interested in contributing to GDevelop for the first time? Take a look at the list of good first issues , good first contributions or the "🏐 not too hard" cards on the Roadmap. Games made with GDevelop Find GDevelop games…
read the full GDevelop overview →
About engo
Engo A cross platform game engine written in Go following an interpretation of the Entity Component System paradigm. Engo is currently compilable for Mac OSX, Linux and Windows. With the release of Go 1.4, supporting Android and the inception of iOS compatibility, mobile has been be added as a release target. Web support (wasm) is also available. v1.0 is now available! To celebrate, there will be a game jam coming soon to celebrate the release, start actually building things and hopefully find any issues. Updates for this will come soon. Getting in touch / Contributing We have a gitter chat for people to join…
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Frequently asked questions
Is GDevelop or engo more popular?
GDevelop has 28,834 GitHub stars and engo has 1,822. GDevelop has the larger community by that measure.
Are GDevelop and engo free?
Both are open source. GDevelop has no licence declared in this registry, and engo is licensed under MIT. Both are free to self-host.
What is the difference between GDevelop and engo?
GDevelop is written in JavaScript and engo in Go. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, GDevelop or engo?
Choose GDevelop if you want the larger community (28,834 stars) or its Custom / other licence terms. Choose engo if its feature set, stack or MIT licence fits better. Both are self-hostable.