head to head · open source
MonoGame vs azerothcore-wotlk
MonoGame has 14,602 GitHub stars, 3,121 forks, 766 open issues and last shipped yesterday. azerothcore-wotlk has 9,142 stars, 3,943 forks, 2,445 open issues and last shipped yesterday. MonoGame leads on adoption by 60% (14,602 vs 9,142 stars). MonoGame is written in C# under a custom or non-standard licence; azerothcore-wotlk is written in C++ under GPL-2.0. MonoGame has attracted 21% as many forks as stars, azerothcore-wotlk 43%. MonoGame was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| MonoGame | azerothcore-wotlk | |
|---|---|---|
| GitHub stars | ★ 15K | ★ 9.1K |
| License | Custom / other | GPL-2.0 |
| Written in | C# | C++ |
| Last push | 2026-11-04 | 2026-11-04 |
| Forks | ⑂ 3.1K | ⑂ 3.9K |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick MonoGame if
- You weight community size — 15K stars and counting
- You want the Custom / other license terms
- Your stack matches C#
- You value the larger contributor base for long-term maintenance
pick azerothcore-wotlk if
- You want the azerothcore-wotlk feature set and don't need the biggest community
- You prefer the GPL-2.0 license terms
- Your stack matches C++
- You evaluated both and azerothcore-wotlk fits your workflow better
About MonoGame
MonoGame One framework for creating powerful cross platform games Supported Platforms • Resources • Samples • Support and Contributions • Source Code • Helpful Links • License Overview MonoGame is a simple and powerful .NET framework for creating games for desktop PCs, video game consoles, and mobile devices using the C programming language. It has been successfully used to create games such as Streets of Rage 4, Carrion, Celeste, Stardew Valley, and many others. It is an open source re implementation of the discontinued Microsoft's XNA Framework. Supported Platforms We support a growing list of platforms across…
read the full MonoGame overview →
About azerothcore-wotlk
AzerothCore Build Status Introduction AzerothCore is an open source game server application and framework designed for hosting massively multiplayer online role playing games (MMORPGs). It is based on the popular MMORPG World of Warcraft (WoW) and seeks to recreate the gameplay experience of the original game from patch 3.3.5a. The original code is based on MaNGOS, TrinityCore, and SunwellCore and has since then had extensive development to improve stability, in game mechanics, and modularity to the game. AC has also grown into a community driven project with a significant number of contributors and developers…
read the full azerothcore-wotlk overview →
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Frequently asked questions
Is MonoGame or azerothcore-wotlk more popular?
MonoGame has 14,602 GitHub stars and azerothcore-wotlk has 9,142. MonoGame has the larger community by that measure.
Are MonoGame and azerothcore-wotlk free?
Both are open source. MonoGame has no licence declared in this registry, and azerothcore-wotlk is licensed under GPL-2.0. Both are free to self-host.
What is the difference between MonoGame and azerothcore-wotlk?
MonoGame is written in C# and azerothcore-wotlk in C++. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, MonoGame or azerothcore-wotlk?
Choose MonoGame if you want the larger community (14,602 stars) or its Custom / other licence terms. Choose azerothcore-wotlk if its feature set, stack or GPL-2.0 licence fits better. Both are self-hostable.