head to head · open source
chrome-devtools-mcp vs biomes-game
chrome-devtools-mcp has 54,665 GitHub stars, 5,250 forks, 109 open issues and last shipped yesterday. biomes-game has 2,688 stars, 345 forks, 14 open issues and last shipped 6 months ago. chrome-devtools-mcp leads on adoption by 1,934% (54,665 vs 2,688 stars). chrome-devtools-mcp is written in TypeScript under Apache-2.0; biomes-game is written in TypeScript under MIT. chrome-devtools-mcp has attracted 10% as many forks as stars, biomes-game 13%. chrome-devtools-mcp was the more recently maintained of the two, and both are self-hostable with no licence fee. The two share 1 topic tag (browser), so they are genuine substitutes rather than adjacent tools.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| chrome-devtools-mcp | biomes-game | |
|---|---|---|
| GitHub stars | ★ 55K | ★ 2.7K |
| License | Apache-2.0 | MIT |
| Written in | TypeScript | TypeScript |
| Last push | 2026-11-02 | 2026-05-16 |
| Forks | ⑂ 5.3K | ⑂ 345 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick chrome-devtools-mcp if
- You weight community size — 55K stars and counting
- You want the Apache-2.0 license terms
- Your stack matches TypeScript
- You value the larger contributor base for long-term maintenance
pick biomes-game if
- You want the biomes-game feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches TypeScript
- You evaluated both and biomes-game fits your workflow better
About chrome-devtools-mcp
Chrome DevTools for agents Chrome DevTools for agents ( chrome devtools mcp ) lets your coding agent (such as Antigravity, Claude, Cursor or Copilot) control and inspect a live Chrome browser. It acts as a Model Context Protocol (MCP) server, giving your AI coding assistant access to the full power of Chrome DevTools for reliable automation, in depth debugging, and performance analysis. A [CLI][cli] is also provided for use without MCP. [Tool reference][tool reference] [Changelog][changelog] [Contributing][contributing] [Troubleshooting][troubleshooting] [Design Principles][design principles] Key features Get…
read the full chrome-devtools-mcp overview →
About biomes-game
Biomes Overview Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, and WebAssembly. It uses React and reactive paradigms for gameplay. Watch the trailer here! Contributing Biomes uses a distributed architecture but can run locally. Get things started by running the server locally. If you want to contribute, consider joining our welcoming developer community on Discord. More Visit or checkout our official documentation for more details.
read the full biomes-game overview →
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Frequently asked questions
Is chrome-devtools-mcp or biomes-game more popular?
chrome-devtools-mcp has 54,665 GitHub stars and biomes-game has 2,688. chrome-devtools-mcp has the larger community by that measure.
Are chrome-devtools-mcp and biomes-game free?
Both are open source. chrome-devtools-mcp is licensed under Apache-2.0 and biomes-game under MIT. Neither carries a licence fee.
What is the difference between chrome-devtools-mcp and biomes-game?
chrome-devtools-mcp is written in TypeScript and biomes-game in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, chrome-devtools-mcp or biomes-game?
Choose chrome-devtools-mcp if you want the larger community (54,665 stars) or its Apache-2.0 licence terms. Choose biomes-game if its feature set, stack or MIT licence fits better. Both are self-hostable.