head to head · open source
Graphite vs Ray.so
Graphite has 27,821 GitHub stars, 1,311 forks, 562 open issues and last shipped yesterday. Ray.so has 2,371 stars, 352 forks, 28 open issues and last shipped 2 days ago. Graphite leads on adoption by 1,073% (27,821 vs 2,371 stars). Graphite is written in Rust under Apache-2.0; Ray.so is written in TypeScript under MIT. Graphite has attracted 5% as many forks as stars, Ray.so 15%. Graphite was the more recently maintained of the two, and both are self-hostable with no licence fee.
Two open source projects, one decision. Both are free and self-hostable — the differences are community size, license terms, language stack and release pace.
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Side by side
| Graphite | Ray.so | |
|---|---|---|
| GitHub stars | ★ 28K | ★ 2.4K |
| License | Apache-2.0 | MIT |
| Written in | Rust | TypeScript |
| Last push | 2026-11-02 | 2026-11-01 |
| Forks | ⑂ 1.3K | ⑂ 352 |
| Self-hosting | Yes | Yes |
| Data ownership | Your server | Your server |
pick Graphite if
- You weight community size — 28K stars and counting
- You want the Apache-2.0 license terms
- Your stack matches Rust
- You value the larger contributor base for long-term maintenance
pick Ray.so if
- You want the Ray.so feature set and don't need the biggest community
- You prefer the MIT license terms
- Your stack matches TypeScript
- You evaluated both and Ray.so fits your workflow better
About Graphite
Your procedural toolbox for 2D content creation Graphite is a free, open source vector and raster graphics engine, available now in alpha. Get creative with a fully nondestructive editing workflow that combines layer based compositing with node based generative design. Having begun life as a vector editor, Graphite continues evolving into a generalized, all in one graphics toolbox that's built more like a game engine than a conventional creative app. The editor's tools wrap its node graph core, providing user friendly workflows for vector, raster, and beyond. Photo editing, motion graphics, digital painting…
read the full Graphite overview →
About Ray.so
ray.so Built by Raycast Create code snippets, browse AI prompts, create extension icons and more. About This repository contains the source code for ray.so, a collection of tools built by Raycast. It includes: Code Images : Create beautiful images of your code. Icon Maker : Create beautiful icons for Raycast Extensions. Prompt Explorer : Explore AI Prompts for Raycast. Preset Explorer : Explore AI Presets for Raycast. Quicklink Explorer : Browse and import Raycast Quicklinks. Snippet Explorer : Browse and import Raycast Snippets. Theme Explorer : Browse and import Raycast Themes. Setup This is a Next.js project…
read the full Ray.so overview →
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Frequently asked questions
Is Graphite or Ray.so more popular?
Graphite has 27,821 GitHub stars and Ray.so has 2,371. Graphite has the larger community by that measure.
Are Graphite and Ray.so free?
Both are open source. Graphite is licensed under Apache-2.0 and Ray.so under MIT. Neither carries a licence fee.
What is the difference between Graphite and Ray.so?
Graphite is written in Rust and Ray.so in TypeScript. The practical differences are community size, licence terms, language stack and release cadence — all compared in the table above.
Which should I choose, Graphite or Ray.so?
Choose Graphite if you want the larger community (27,821 stars) or its Apache-2.0 licence terms. Choose Ray.so if its feature set, stack or MIT licence fits better. Both are self-hostable.