Graphite is a free, open source design & visualization project written in Rust and released under Apache-2.0. It has 27,269 GitHub stars, 1,259 forks and 562 open issues, and was last pushed 7 hours ago. On this registry it ranks #5 of 7 tracked projects in Design & Visualization, with 5 head-to-head comparisons available. It gained 54 stars over the last 6 tracked days.

What is Graphite?

What it is

Graphite is a browser-based, open-source procedural vector editor and 2D content creation application built with Rust. It operates entirely client-side with no signup required and runs directly at editor.graphite.art. As an alpha-stage project, it combines layer-based compositing with a node-based procedural graphics engine, evolving beyond traditional vector editing into a generalized graphics toolbox.

The project solves the problem of fragmented, proprietary creative tools by offering a unified, nondestructive workflow for vector design, raster manipulation, animation, and motion graphics. Unlike siloed applications, Graphite integrates these capabilities under a single nodegraph core, enabling generative, scalable, and reusable design pipelines without vendor lock-in.

Key capabilities

  • Procedural node-based graphics engine for nondestructive, parameter-driven workflows
  • Native support for vector and raster editing within the same document
  • Real-time motion graphics and animation via keyframeable node parameters
  • Boolean operations on vector shapes with live, editable results
  • Procedural pattern generation (e.g., noise, fractals, polka dots) as fill or stroke
  • Layer-based compositing with alpha channel support and blend modes
  • Export to common formats including SVG, PNG, and JSON for web use

Who uses it and how

  • Digital artists use it to generate scalable illustrations with procedural patterns and fractals
  • Motion designers create real-time animations using node graphs instead of timeline-based tools
  • Creative coders prototype generative designs and export them for web or interactive use
  • Designers build magazine layouts and desktop publishing assets using layering and text tools
  • Hobbyists and educators explore graphics programming via the client-side, no-install workflow

Getting started

Graphite runs directly in modern browsers at editor.graphite.art with no installation. Developers can build from source using cargo per the volunteer guide at graphite.art/volunteer/guide/. No backend, database, or external services are required for local use.

When to use it — and when not to

Graphite replaces parts of Adobe Illustrator, After Effects, and Photoshop workflows for users prioritizing open formats, procedural control, and browser-based access. However, it remains in alpha with 562 open issues and no official support; stability and performance may lag behind mature commercial tools. Self-hosting is unnecessary—no server components exist—but advanced users may extend the engine via Rust plugins or custom nodes.

project readme (upstream, from github) — read inline
Graphite logo

Your procedural toolbox for 2D content creation

Graphite is a free, open source vector and raster graphics engine, available now in alpha. Get creative with a fully nondestructive editing workflow that combines layer-based compositing with node-based generative design.

Having begun life as a vector editor, Graphite continues evolving into a generalized, all-in-one graphics toolbox that's built more like a game engine than a conventional creative app. The editor's tools wrap its node graph core, providing user-friendly workflows for vector, raster, and beyond. Photo editing, motion graphics, digital painting, desktop publishing, and VFX compositing are additional competencies on the planned roadmap making Graphite into a highly versatile content creation tool.

Learn more from the website, subscribe to the newsletter, consider volunteering or donating, and remember to give this repository a ⭐!


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https://github.com/user-attachments/assets/f4604aea-e8f1-45ce-9218-46ddc666f11d

Support our mission ❤️

Graphite is 100% community built and funded. Please become a part of keeping the project alive and thriving with a donation if you share a belief in our mission:

Graphite strives to unshackle the creativity of every budding artist and seasoned professional by building the best comprehensive art and design tool that's accessible to all.

Mission success will come when Graphite is an industry standard. A cohesive product vision and focus on innovation over imitation is the strategy that will make that possible.

Screenshots

Made using nondestructive boolean operations and procedural polka dot patterns

Mandelbrot fractal filled with a noise pattern, procedurally generated and infinitely scalable

Design for a magazine spread, a preview of the upcoming focus on desktop publishing

Contributing/building the code

Are you a graphics programmer or Rust developer? Graphite aims to be one of the most approachable projects for putting your engineering skills to use in the world of open source. See instructions here for setting up the project and getting started.

License

Graphite's source code is dual-licensed under your choice of either the MIT license or the Apache License 2.0, at your option, unless otherwise noted within the repository. By submitting code for inclusion in the project, you agree to license your contributions under both licenses, and that you have the authority to do so.

Frequently asked questions

Is Graphite free to use?

Graphite is open source under the Apache-2.0 licence. There is no licence fee and no seat count — you can self-host it or, where the project offers one, pay a vendor for a managed version instead.

What does Graphite do?

Procedural vector editor that runs in your browser, no signup needed

What is Graphite written in?

Graphite is primarily written in Rust. Its source is publicly available at https://github.com/graphiteeditor/graphite, and it has 27,269 GitHub stars.