Open source game-framework projects
Every project in the registry tagged game-framework, ranked by real GitHub adoption.
Free, open-source framework for cross-platform game development
最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。
a modern & lightweight HTML5 game engine
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK.
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
💡Extremely fast enterprise server framework, can be used in RPC, game server, web server.
基于Go语言开发的高性能分布式游戏服务器框架
An open-source toolbox that takes a game all the way "from idea → built → live" — Unity/Godot/Cocos/Laya clients + one .NET server. | 开源游戏全流程工具箱:Unity/Godot/Coc
Related tags
Frequently asked questions
How many open source game-framework projects are there?
This registry tracks 8 projects tagged game-framework, with 36,687 GitHub stars between them. The most-adopted is MonoGame at 14,606 stars.
Are these game-framework projects free to use?
Yes — 7 of the 8 carry an explicit open-source licence across 4 distinct licences, so there is no licence fee. Where a project also sells a hosted or enterprise version, the self-hosted path remains free.
Which game-framework project should I choose?
The list above is ranked by GitHub stars, but stars measure attention rather than fit. Check three things on each card: the licence (permissive versus copyleft), the language it is written in, and the last-push date — a high-star project that has not been pushed in a year is a liability.
Are these game-framework projects still maintained?
7 of the 8 were pushed in the last 90 days, and every card shows its exact last-push date so you can see the rest. Sort your shortlist by that date before committing to a migration.