ws scrcpy
Web client for [Genymobile/scrcpy][scrcpy] and more.
Requirements
Browser must support the following technologies:
- WebSockets
- Media Source Extensions and h264 decoding;
- WebWorkers
- WebAssembly
Server:
- Node.js v10+
- node-gyp (installation)
adbexecutable must be available in the PATH environment variable
Device:
- Android 5.0+ (API 21+)
- Enabled adb debugging
- On some devices, you also need to enable an additional option to control it using keyboard and mouse.
Build and Start
Make sure you have installed node.js, node-gyp and build tools
git clone https://github.com/NetrisTV/ws-scrcpy.git
cd ws-scrcpy
## For stable version find latest tag and switch to it:
# git tag -l
# git checkout vX.Y.Z
npm install
npm start
Supported features
Android
Screen casting
The modified [version][fork] of [Genymobile/scrcpy][scrcpy] used to stream H264-video, which then decoded by one of included decoders:
Mse Player
Based on [xevokk/h264-converter][xevokk/h264-converter].
HTML5 Video.
Requires [Media Source API][MSE] and video/mp4; codecs="avc1.42E01E"
[support][isTypeSupported]. Creates mp4 containers from NALU, received from a
device, then feeds them to [MediaSource][MediaSource]. In theory, it can use
hardware acceleration.
Broadway Player
Based on [mbebenita/Broadway][broadway] and
[131/h264-live-player][h264-live-player].
Software video-decoder compiled into wasm-module.
Requires [WebAssembly][wasm] and preferably [WebGL][webgl] support.
TinyH264 Player
Based on [udevbe/tinyh264][tinyh264].
Software video-decoder compiled into wasm-module. A slightly updated version of
[mbebenita/Broadway][broadway].
Requires [WebAssembly][wasm], [WebWorkers][workers], [WebGL][webgl] support.
WebCodecs Player
Decoding is done by browser built-in (software/hardware) media decoder. Requires [WebCodecs][webcodecs] support. At the moment, available only in Chromium and derivatives.
Remote control
- Touch events (including multi-touch)
- Multi-touch emulation: CTRL to start with center at the center of the screen, SHIFT + CTRL to start with center at the current point
- Mouse wheel and touchpad vertical/horizontal scrolling
- Capturing keyboard events
- Injecting text (ASCII only)
- Copy to/from device clipboard
- Device "rotation"
File push
Drag & drop an APK file to push it to the /data/local/tmp directory. You can
install it manually from the included [xtermjs/xterm.js][xterm.js] terminal
emulator (see below).
Remote shell
Control your device from adb shell in your browser.
Debug WebPages/WebView
File listing
- List files
- Upload files by drag & drop
- Download files
iOS
Experimental Feature: is not built by default (see custom build)
Screen Casting
Requires [ws-qvh][ws-qvh] available in PATH.
Tips for a stable QuickTime-over-USB stream: set the device's Auto-Lock to
Never (a locked screen stops the stream), connect the iPhone directly
(no USB hub), and do not run a standalone ws-qvh/qvh capture against the
same device while ws-scrcpy is streaming — only one process may hold a device.
MJPEG Server
⚠️ Temporarily suspended. After the migration to a standalone Appium (see Remote control) the WDA-MJPEG video path is not wired up and is planned to be restored in a follow-up. iOS screen casting currently runs via
ws-qvh(see above).
Enable USE_WDA_MJPEG_SERVER in the build configuration file
(see custom build).
Alternative way to stream screen content. It does not
require additional software as ws-qvh, but may require more resources as each
frame encoded as jpeg image.
Remote control
Device control is provided by [appium/WebDriverAgent][WebDriverAgent], driven
through a modern [Appium][appium] server over the W3C WebDriver protocol.
ws-scrcpy bundles Appium (it is a dependency, and a postinstall step pins the
XCUITest driver into a project-local .appium-home), spawns it as a child
process on startup, and forwards control commands to it over HTTP — no global
Appium installation is required.
Supported actions:
- Simple touch
- Scroll / swipe
- Home button click
One-time device setup (real iOS device)
WebDriverAgent has to be built, signed and trusted on the device once:
- Open the WDA project in Xcode —
WebDriverAgent.xcodeprojunder.appium-home/node_modules/appium-xcuitest-driver/node_modules/appium-webdriveragent/(or under$APPIUM_HOME/…if you point Appium elsewhere). Select theWebDriverAgentRunnerscheme, set your Team and a unique Bundle Identifier, and run it on the device once (⌘U). - On the device: trust the developer certificate
(
Settings → General → VPN & Device Management) and enable Developer Mode (Settings → Privacy & Security → Developer Mode, iOS 16+). - (Optional) enable
AssistiveTouch:Settings → General → Accessibility.
See Appium's [real-device configuration guide][wda-real-device] for the full WebDriverAgent setup. After this one-time step ws-scrcpy builds and launches WDA on its own.
Be patient on the first control action. Appium builds and launches WebDriverAgent on demand, which can take a couple of minutes the first time — the screen may look unresponsive until WDA is up. A free Apple developer account's provisioning expires every 7 days (re-sign weekly); a paid account avoids this.
iOS control configuration (environment variables)
| Variable | Purpose |
|---|---|
WDA_TEAM_ID |
Apple Team ID used to sign WebDriverAgent (the certificate's OU) |
WDA_SIGNING_ID |
Signing identity (default Apple Development) |
WDA_BUNDLE_ID |
Unique WDA bundle id, e.g. com..WebDriverAgentRunner |
WDA_PLATFORM_VERSION |
iOS version of the device (silences a driver warning) |
WDA_USE_PREBUILT |
true to reuse an already built/installed WDA (skip the rebuild) |
WS_SCRCPY_DEBUG |
Verbose logs — surfaces the Appium (incl. xcodebuild) and ws-qvh output in the server console |
APPIUM_BIN / APPIUM_HOME / APPIUM_PORT / APPIUM_LOG_LEVEL |
Override the bundled Appium binary, driver home, port or log level |
xcodebuild failed with code 65almost always means WebDriverAgent could not be signed or launched on the device (untrusted certificate, Developer Mode off, wrong Team ID, or expired provisioning) — it is not a build error in ws-scrcpy. Run withWS_SCRCPY_DEBUG=1to surface the underlying xcodebuild error and follow the [real-device configuration guide][wda-real-device].
Custom Build
You can customize project before build by overriding the default configuration in build.config.override.json:
INCLUDE_APPL- include code for iOS device tracking and controlINCLUDE_GOOG- include code for Android device tracking and controlINCLUDE_ADB_SHELL- remote shell for android devices ([xtermjs/xterm.js][xterm.js], [Tyriar/node-pty][node-pty])INCLUDE_DEV_TOOLS- dev tools for web pages and web views on android devicesINCLUDE_FILE_LISTING- minimalistic file managementUSE_BROADWAY- include Broadway PlayerUSE_H264_CONVERTER- include Mse PlayerUSE_TINY_H264- include TinyH264 PlayerUSE_WEBCODECS- include WebCodecs PlayerUSE_WDA_MJPEG_SERVER- configure WebDriverAgent to start MJPEG server (temporarily suspended, see MJPEG Server)USE_QVH_SERVER- include support for [ws-qvh][ws-qvh]SCRCPY_LISTENS_ON_ALL_INTERFACES- WebSocket server inscrcpy-server.jarwill listen for connections on all available interfaces. Whentrue, it allows connecting to device directly from a browser. Otherwise, the connection must be established over adb.
Run configuration
You can specify a path to a configuration file in WS_SCRCPY_CONFIG
environment variable.
If you want to have another pathname than "/" you can specify it in the
WS_SCRCPY_PATHNAME environment variable.
Configuration file format: Configuration.d.ts.
Configuration file example: config.example.yaml.
Known issues
- The server on the Android Emulator listens on the internal interface and not available from the outsid