ultimatepp is a free, open source ides & code editors project written in C++ and released under BSD-2-Clause. It has 995 GitHub stars, 144 forks and 38 open issues, and was last pushed 21 hours ago. On this registry it ranks #48 of 50 tracked projects in IDEs & Code Editors, with 5 head-to-head comparisons available.

What is ultimatepp?

U++ is a BSD-2-Clause-licensed, cross-platform C++ rapid application development framework that bundles a set of libraries for GUI, SQL, networking and related work together with its own integrated development environment, TheIDE, and it is aimed at C++ programmers who want the development speed of a scripting language while keeping native C/C++ runtime characteristics.

What it is

U++ lives in the C++ ecosystem — the repository is tagged cpp17, cpp20, multithreading and native — and supports Windows, macOS, GNU/Linux and FreeBSD at what the README calls production level. Rapid development is achieved, in the project's own framing, through careful and aggressive use of C++ rather than through code generators; in that respect the framework is presented as competing with popular scripting languages while preserving C/C++ runtime behaviour. The package is deliberately two things at once: a library set covering GUI, SQL, Network and more, and TheIDE, an integrated development environment that introduces modular concepts to C++ programming.

The concrete problem it solves is the assembly work that normally surrounds native C++ desktop development. Instead of stitching together a GUI toolkit, a build system, a code analyser, a documentation tool and a debugger drawn from unrelated projects, U++ supplies a single stack: TheIDE brings BLITZ-build, visual designers, Topic++ and Assist++, while the bundled libraries give an out-of-the-box route to cross-platform GUI applications. The README also states that the IDE can be used for developing non-U++ applications, so the environment is separable from the framework itself.

Key capabilities

  • A cross-platform GUI library used directly from C++: the README's Hello World derives from Upp::TopWindow, overrides Paint(Upp::Draw&) and is launched through the GUI_APP_MAIN macro.
  • TheIDE's BLITZ-build technology, described in the README as speeding up C++ rebuilds by up to 4 times.
  • Visual designers for U++ libraries, built into the IDE.
  • Topic++ for documenting code and creating rich text resources, including code documentation and examples.
  • Assist++, a C++ code analyzer offering code completion, abbreviation, navigation and conversion.
  • Toolchain coverage in TheIDE for GCC, Clang, MinGW and Visual C++, together with a fully featured debugger.
  • Library coverage beyond GUI, including SQL and Network, with image and multithreading among the repository topics.

Who uses it and how

  • Teams that need one native codebase across Windows, macOS, GNU/Linux and FreeBSD, the four platforms the README lists as supported at production level.
  • Developers who want the environment without the framework, since TheIDE can be used for non-U++ applications.
  • Linux users who prefer packaged installation through the Flathub listing org.ultimatepp.TheIDE.
  • Readers learning the framework from the repository's own examples and references directories, which mirror the examples published on the project site.
  • Projects that favour stability can take stable releases from SourceForge or Flathub, while nightly builds serve those who want the latest unstable code.

Getting started

Download the latest stable release from SourceForge, where the link performs automatic platform detection, or install TheIDE on Linux from Flathub as org.ultimatepp.TheIDE; nightly builds are offered separately from the project's own download page.

How it compares

The facts for this entry name no comparable tool in the registry, so U++ stands alone here as the only listed project that pairs a C++ GUI, SQL and network library set with its own IDE. Its stated point of comparison is not another framework but scripting languages, against which it positions native C/C++ runtime characteristics and a BSD-2-Clause licence.

When to use it — and when not

Adopting U++ means adopting TheIDE's modular project concepts and its own libraries rather than keeping an existing editor-and-build arrangement, and the licence needs a per-directory check because source in any directory containing a Copying file falls under that file's licence instead of BSD-2-Clause. Detailed library documentation is not carried in the repository README but published on ultimatepp.org, so evaluation means following those links, and the nightly builds the project offers are explicitly described as possibly unstable; teams needing certainty should stay with stable releases or the Flathub package.

project readme (upstream, from github) — read inline

U++

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CircleCI U++ Discord GitHub release (with filter) License

Introduction

U++ is a C++ cross-platform rapid application development framework focused on programmers productivity. It includes a set of libraries (GUI, SQL, Network, etc.), with an integrated development environment.

Rapid development is achieved by the smart and aggressive use of C++ rather than through fancy code generators. In this respect, U++ competes with popular scripting languages while preserving C/C++ runtime characteristics.

The U++ integrated development environment, TheIDE, introduces modular concepts to C++ programming. It features BLITZ-build technology to speedup C++ rebuilds by up to 4 times, Visual designers for U++ libraries, Topic++ for documenting code and creating rich text resources for the applications (code documentation and examples) and Assist++ - a powerful C++ code analyzer that provides features like code completion, abbreviation, navigation and conversion.

TheIDE can work with GCC, Clang, MinGW and Visual C++ while containing a fully featured debugger. It can also be used for developing non-U++ applications.

U++ supports following platforms on the production level: Windows, macOS, GNU/Linux & FreeBSD.

What you can get with U++?

  • Out of the box C++ libraries for cross-platform GUI development
  • Fully featured IDE designed to develop complex and high performance applications.

It can be used for any work of your needs.

License

U++ uses the BSD-2 Clause license. The license applies to all source code in this repository except for the situation when the directory contains the "Copying" file. In this case, the license contained in this file is valid for source codes within the directory in which it is present. Moreover, the new license stored in the "Copying" file applies to source files in child directories.

Download

Main downloads:

Stores download:

  • Flathub - download latest stable U++ version from Flathub (Linux only)

Other downloads:

U++ Resources

More information about the framework, can be found on the official site. Don't forget to check our rich documentation.

Examples

GUI

Below is the code of trivial GUI application that displays "Hello World" string inside window:

#include <CtrlLib/CtrlLib.h>

class MyApp: public Upp::TopWindow {
public:
    MyApp()
    {
        Title("My application").Zoomable().Sizeable().SetRect(0, 0, 320, 200);
    }

    void Paint(Upp::Draw& w) override
    {
        w.DrawRect(GetSize(), Upp::SWhite);
        w.DrawText(10, 10, "Hello, world!", Upp::Arial(50), Upp::Magenta);
    }
};

GUI_APP_MAIN
{
    MyApp().Run();
}

TheIDE

Standard part of U++ framework is integrated development environment, TheIDE.

Additional examples

See here: examples. Moreover, exactly the same examples can be found in the examples and references directories located in this repository.

If you would like to see more screenshots, click here.

Learning materials

Tutorials

We prepared several tutorials that will allow you to learn most of the aspects of our integrated development environment, TheIDE and the U++ framework.

TheIDE:

U++ framework:

  • Core Tutorial - the introduction to the foundations behind the framework.
  • GUI Tutorial - learn how to build graphical user interfaces with the U++.
  • Draw Tutorial - get knowledge about drawing custom content inside window or control.
  • Image Tutorial - check out the mechanism behind the image manipulation.
  • Network Tutorial - learn how to use U++ core components for network application creation.
  • Sql Tutorial - introduction to using databases within U++ framework

If the above list is not enough, please visit a dedicated website where we have collected links to most of the learning resources.

Books

If you are looking for books about the U++ framework, here is a list of books we recommend:

  • Getting started with the U++ Framework - the book written by Frederik Dumarey and reviewed by the main authors of U++. It is an excellent starting point for anyone new to the framework. Also, if you are an experienced U++ developer, you will find much valuable content, including a deep dive into Skylark (web framework) and Turtle (HTML, JS client).

Extensibility

The functionality of the U++ framework can be easily extended by third-party packages. We introduced the concept of a global registry of repositories that can be downloaded and directly used in the project. To learn more about this technology, please visit UppHub repository.

UppHub conceptually is very similar to the package manager concept known from other technologies, and in big generalization, it can be called like that.

Repository

Repository layout

The U++ repository is divided into several directories. Some of them are:

  • autotest - unit and integration tests for our framework
  • examples - exemplary codes of complex applications
  • references - reference examples demonstrating individual features of U++
  • tutorial - exemplary code from our tutorials
  • uppsrc - main sources of the framework
  • benchmarks - code for benchmarking purposes
  • rainbow - area for new GUI backends development
  • upptst - manual testing code for the framework

Frequently asked questions

Is ultimatepp free to use?

ultimatepp is open source under the BSD-2-Clause licence. There is no licence fee and no seat count — you can self-host it or, where the project offers one, pay a vendor for a managed version instead.

What does ultimatepp do?

U++ is a C++ cross-platform rapid application development framework focused on programmer's productivity. It includes a set of libraries (GUI, SQL, Network etc.

What is ultimatepp written in?

ultimatepp is primarily written in C++. Its source is publicly available at https://github.com/ultimatepp/ultimatepp, and it has 995 GitHub stars.