kun-galgame-forum is a free, open source community platforms project written in Go and released under AGPL-3.0. It has 1,973 GitHub stars, 76 forks and 15 open issues, and was last pushed 32 hours ago. On this registry it ranks #9 of 14 tracked projects in Community Platforms, with 5 head-to-head comparisons available. It gained 10 stars over the last 3 tracked days.

What is kun-galgame-forum?

What it is

kun-galgame-forum is an open-source forum application for visual novel and galgame communities. It is built as a pnpm workspace monorepo with a Go Fiber v3 BFF and REST API, a Nuxt 4 SSR frontend, and PostgreSQL. The project is licensed under AGPL-3.0 and is a downstream application of nextmoe-infra, which supplies identity and shared services.

It solves the need for a community platform that combines a visual novel catalog, resource sharing, discussion, collaborative editing, private messaging, search, and feeds. The forum owns topics, replies, messages, resources, ratings, quizzes, collections, toolsets, local counters, and its PostgreSQL schema, while user identity remains in OAuth.

Key capabilities

  • Visual novel catalog support includes community submissions, review, VNDB references, multilingual metadata, ratings, tags, engines, companies, and release information.
  • Resource sharing covers game patches, translations, voice packs, and other files, with provider tracking plus platform and language filters.
  • Discussion features include topics, replies, nested comments, polls, reactions, upvotes, favorites, drafts, and moderation workflows.
  • Collaborative editing uses Git-style proposals, review, revision history, reverts, and contributor credits through the Catalog editing engine.
  • Private messaging and chat support direct messages, contacts, read state, reactions, and recall.
  • The shared KUN editor is built on Milkdown and CodeMirror, with KaTeX, syntax highlighting, mentions, and image uploads.
  • Search and discovery span topics, replies, comments, users, and visual novels, while SEO and feeds include Nuxt SSR, Schema.org metadata, chunked sitemaps, canonical redirects, and RSS.

Who uses it and how

  • Visual novel and galgame communities run it as a public forum, with catalog submissions, resource sharing, topics, replies, polls, and moderation workflows.
  • KUN ecosystem operators deploy it beside nextmoe-infra, OAuth, Redis, and PostgreSQL so forum users share numeric IDs and browser sessions with related services.
  • Self-hosters use Docker and Dokploy to package and deploy the Go API and Nuxt frontend, while developers use a pnpm workspace monorepo for local work.
  • Editors use the Catalog editing engine to propose, review, revise, revert, and credit changes to visual novel metadata and related content.

Getting started

Typical deployment uses Docker and Dokploy for the Go API and Nuxt frontend, with PostgreSQL, Redis, and nextmoe-infra OAuth as required backing services. Development starts from the pnpm workspace monorepo under apps/api and apps/web.

When to use it โ€” and when not to

It fits teams that want AGPL-3.0 galgame forum software with a Go and Nuxt stack and can operate PostgreSQL, Redis, and OAuth infrastructure. It is less suitable for teams that cannot operate PostgreSQL, Redis, and OAuth infrastructure, because the forum is a monorepo downstream of nextmoe-infra. The facts also show 15 open issues, no listed contributor count, and AI-assisted development after v5.0.70, so evaluators should inspect recent commits and deployment complexity before adopting it.

project readme (upstream, from github) โ€” read inline

kun-galgame-forum

English | ๆ—ฅๆœฌ่ชž | ็ฎ€ไฝ“ไธญๆ–‡ | ็น้ซ”ไธญๆ–‡

Contact us: Telegram | Discord

The image is sourced from the game Ark Order and features the character KUN (้ฒฒ).

AI-assisted development: Since version 5.1.0, this project has used LLM-assisted development tools, including Codex and Claude Code. All code through version 5.0.70 was written entirely by hand. The last fully hand-written revision is v5.0.70 (commit b4ad59e).

้ฒฒ Galgame ่ฎบๅ› (KUN Galgame Forum)

Website Introduction

้ฒฒ Galgame is a community of people who love visual novels and Galgames. Its public sites include:

For more information, visit About ้ฒฒ Galgame.

Features

  • Visual novel catalog โ€” Community submissions and review backed by the shared Catalog registry, with VNDB references, multilingual metadata, ratings, tags, engines, companies, and release information
  • Resource sharing โ€” Game patches, translations, voice packs, and other resources with provider tracking plus platform and language filters
  • Discussion forum โ€” Topics, replies, nested comments, polls, reactions, upvotes, favorites, drafts, and moderation workflows
  • Collaborative editing โ€” Git-style proposals, review, revision history, reverts, and contributor credits through the Catalog editing engine
  • Private messaging and chat โ€” Direct messages, contacts, read state, reactions, and recall support
  • Moemoepoint โ€” An ecosystem-wide contribution score whose authoritative balance and ledger are owned by OAuth
  • Rich content editing โ€” The shared KUN editor, built on Milkdown and CodeMirror, with KaTeX, syntax highlighting, mentions, and image uploads
  • Personalized appearance โ€” Light and dark modes, configurable transparency, fonts, background images, and content-rating preferences
  • Search and discovery โ€” Site-wide search across topics, replies, comments, users, and visual novels, plus rankings, activity feeds, release calendars, collections, and recommendations
  • SEO and feeds โ€” Nuxt SSR, Schema.org metadata, chunked sitemaps, canonical redirects, and RSS feeds for topics and visual novels

Architecture

This repository is a pnpm workspace monorepo containing a Go API and a Nuxt frontend. It is a downstream application of nextmoe-infra, the identity and shared-service hub for the KUN ecosystem.

Package Responsibility
apps/api Go Fiber v3 BFF and REST API โ€” owns forum data and interactions, enriches responses, talks to shared services, and runs scheduled synchronization jobs
apps/web Nuxt 4 SSR frontend โ€” Vue pages, components, Pinia state, validation, SEO, and browser interaction; Nitro serves feeds, sitemap data, content-image handling, and legacy redirects

The forum owns topics, replies, messages, resources, ratings, quizzes, collections, toolsets, local counters, and its PostgreSQL schema. Shared capabilities remain single-sourced in infra:

Capability Source of truth
Identity and user profile OAuth; numeric user IDs stay identical across services
Browser authentication An opaque kungal_session cookie backed by Redis; OAuth tokens never live in browser storage
Moemoepoint balance and ledger OAuth; the forum keeps only a cached local view where required
Visual novel metadata, claims, and edit history Catalog; newly submitted works adopt the registry-issued work ID as their forum gid
Avatars and content images The content-addressed image_service
Galgame and resource comment threads The shared Community service
Reports and enforcement The shared Trust service
Toolset archives The shared Artifact service

The retired Galgame Wiki family is not a contract for new work. Some compatibility reads and notification surfaces remain temporarily while the catalog cutover finishes, but new submission, claim, review, and editing flows target Catalog.

Tech Stack

Layer Technology
Frontend Nuxt 4 + Vue 3 SSR (Nitro node-server)
UI @kungal/ui-nuxt and @kungal/ui-vue
Editor @kungal/editor-nuxt, Milkdown, and CodeMirror
Styling Tailwind CSS 4
State management Pinia with persisted state
Backend API Go 1.26 + Fiber v3
Database PostgreSQL through GORM, with explicit raw-SQL migrations and no AutoMigrate
Cache and sessions Redis
Search PostgreSQL for forum content; the shared Catalog service for visual novels and taxonomy
Authentication OAuth-backed BFF session with a 90-day sliding lifetime
Shared services Catalog, Community, Trust, Image, Artifact, and OAuth clients
Scheduler robfig/cron for daily maintenance and Catalog event synchronization
Validation and tests Zod, Vitest, Vue Test Utils, and Go tests
Deployment Docker images published to GHCR and deployed with Dokploy; legacy PM2 scripts remain available
Analytics Umami

Project Structure

โ”œโ”€โ”€ apps/
โ”‚   โ”œโ”€โ”€ api/                 # Go Fiber v3 BFF / REST API
โ”‚   โ”‚   โ”œโ”€โ”€ cmd/             # server, migrate, and one-off maintenance tools
โ”‚   โ”‚   โ”œโ”€โ”€ internal/        # domain handlers, services, repositories, and models
โ”‚   โ”‚   โ”œโ”€โ”€ migrations/      # explicit .up.sql / .down.sql migrations
โ”‚   โ”‚   โ””โ”€โ”€ pkg/             # shared clients, config, errors, permissions, and utilities
โ”‚   โ””โ”€โ”€ web/                 # Nuxt 4 SSR frontend
โ”‚       โ”œโ”€โ”€ app/             # pages, components, composables, Pinia stores, and styles
โ”‚       โ”œโ”€โ”€ server/          # Nitro feeds, sitemap source, middleware, and redirects
โ”‚       โ””โ”€โ”€ shared/          # shared TypeScript types and utilities
โ”œโ”€โ”€ docker/  

readme truncated โ€” read the full docs on github

Frequently asked questions

Is kun-galgame-forum free to use?

kun-galgame-forum is open source under the AGPL-3.0 licence. There is no licence fee and no seat count โ€” you can self-host it or, where the project offers one, pay a vendor for a managed version instead.

What does kun-galgame-forum do?

๐Ÿณ The CUTEST visualnovel / galgame forum! Built with Nuxt4, GO Fiber and PostgreSQL. Kun Visual Novel forum 6th generation! ๅผ€ๆบ, ๅ…่ดน, ้›ถ้—จๆง›, ๆœ€ๅ…ˆ่ฟ›็š„ Galgame ่ฎบๅ›็คพๅŒบ!

What is kun-galgame-forum written in?

kun-galgame-forum is primarily written in Go. Its source is publicly available at https://github.com/KunMoe/kun-galgame-forum, and it has 1,973 GitHub stars.